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	<title>SpaceTrace Forum</title>
	<link>http://www.spacetrace.com/forum/</link>
	<description>manualSpaceTrace login</description>
	<managingEditor>administration@spacetrace.org</managingEditor>
	<webMaster>administration@spacetrace.org</webMaster>
	<lastBuildDate>Thu, 15 May 2008 03:09:37 GMT</lastBuildDate>
<item>
	<title>no BRs, but ships are gone :: Bug Reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78144#78144</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2183&quot; target=&quot;_blank&quot;&gt;colinthecorgi&lt;/a&gt;&lt;br /&gt;
Subject: no BRs, but ships are gone&lt;br /&gt;
Posted: Tue May 13, 2008 12:27 pm (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I have a battle report where it seems that many of my ships simply went up in smoke before the battle.
&lt;br /&gt;

&lt;br /&gt;
There has been some controverses in the forum with accusations of multying etc, namely creating new accounts and using their starter fleets to &quot;assist&quot; and then deleting the accounts.
&lt;br /&gt;

&lt;br /&gt;
From my alliance battle history, it seems that there were in fact a couple of previous battles, but that these players accounts are now deleted.
&lt;br /&gt;

&lt;br /&gt;
The end result seems to be that I get a battle report from a battle where many of my ships are gone, but no battle reports from the previous two battles (I guess, without knowing, that this is where my ships were killed). 
&lt;br /&gt;

&lt;br /&gt;
Is this a bug, or are battles against accounts that are now deleted removed from my BR list? Could it be that since I did not log in between the times that the battles took place and the accounts were deleted, the BRs never got into my list?
&lt;br /&gt;
Is there any way that I can see the BRs?
&lt;br /&gt;_________________&lt;br /&gt;Running the P since 2007&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Z.beeblebrox of jaglan beta  a multi :: Multi reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78114#78114</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2254&quot; target=&quot;_blank&quot;&gt;Ace&lt;/a&gt;&lt;br /&gt;
Subject: Z.beeblebrox of jaglan beta  a multi&lt;br /&gt;
Posted: Mon May 12, 2008 11:05 pm (GMT 1)&lt;br /&gt;
Topic Replies: 5&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;just thought I should share the smoke and see if any one can see past the screen
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
10.05 15:21                                  	 
&lt;br /&gt;

&lt;br /&gt;
attack by 124 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
92 fighters (1/1, 1 MP)
&lt;br /&gt;
class 2:
&lt;br /&gt;
31 HQ invader (0/10, 150 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
destroyed:
&lt;br /&gt;

&lt;br /&gt;
class 1:
&lt;br /&gt;
80 fighters
&lt;br /&gt;
troopers:
&lt;br /&gt;
120 flag-trooper
&lt;br /&gt;
class 2:
&lt;br /&gt;
ships:
&lt;br /&gt;
1 empty HQ invader
&lt;br /&gt;
19 HQ invader
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership
&lt;br /&gt;

&lt;br /&gt;
score: 3400
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
attack by 28 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
2 fighters (1/1, 1 MP)
&lt;br /&gt;
class 2:
&lt;br /&gt;
1 eagle (2/10, 4 MP)
&lt;br /&gt;
25 HQ invader (0/10, 150 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
buildings:
&lt;br /&gt;
1 transwarp-network (0/100, 0 MP)
&lt;br /&gt;
1 research center (0/3500, 0 MP)
&lt;br /&gt;
1 shipyard (0/3500, 0 MP)
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
destroyed:
&lt;br /&gt;

&lt;br /&gt;
class 1:
&lt;br /&gt;
2 fighters
&lt;br /&gt;
troopers:
&lt;br /&gt;
120 flag-trooper
&lt;br /&gt;
class 2:
&lt;br /&gt;
ships:
&lt;br /&gt;
24 HQ invader
&lt;br /&gt;
1 eagle
&lt;br /&gt;
1 empty HQ invader
&lt;br /&gt;
class 4:
&lt;br /&gt;
buildings:
&lt;br /&gt;
1 research center
&lt;br /&gt;

&lt;br /&gt;
score: 4256
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
my first thought was that he had a stupid newbie close to him making these attacks. (however unlikely) I checked all people with 2000ly with no match. now we all know noobies who are so dumb never take there fleets of hq or motherships too far which leaves me to 1 conclusion. he has a multi account and is feeding him self hq invadors
&lt;br /&gt;

&lt;br /&gt;
so what do you guys think?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>I hope no one already asked about this :: Newbie Help</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78084#78084</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2104&quot; target=&quot;_blank&quot;&gt;Holy KNight&lt;/a&gt;&lt;br /&gt;
Subject: I hope no one already asked about this&lt;br /&gt;
Posted: Mon May 12, 2008 5:04 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;for the fleet set up can someone please explain the e-ray dominence to me?...oh an not in technical spacetrace terms...MJ terms &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_razz.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
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&lt;br /&gt;

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&lt;br /&gt;

&lt;br /&gt;
edit:btw im not asking about the e-ray race, or any race or ships that can be built by these races. i am asking about the starting fleet e-ray dominence
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>STM IS BACK!!!! :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78083#78083</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2217&quot; target=&quot;_blank&quot;&gt;TheLoneWolf0911&lt;/a&gt;&lt;br /&gt;
Subject: STM IS BACK!!!!&lt;br /&gt;
Posted: Mon May 12, 2008 4:44 am (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;YES I GOT MY ALLIANCE BACK, BABY!!!
&lt;br /&gt;
I WOULD LIKE TO THANK MJ FOR REMINDING ME WHAT THE PASSWORD IS!!!
&lt;br /&gt;_________________&lt;br /&gt;CPL Obie Wolfe, Jr. 
&lt;br /&gt;
TheLoneWolf911 of Internet
&lt;br /&gt;
NYC Unit, The Magic Battalion, Alpha Company, A-2, Squad 7&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>TO lost the flag :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78052#78052</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2189&quot; target=&quot;_blank&quot;&gt;linux666&lt;/a&gt;&lt;br /&gt;
Subject: TO lost the flag&lt;br /&gt;
Posted: Sun May 11, 2008 7:21 am (GMT 1)&lt;br /&gt;
Topic Replies: 89&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Yes...indeed, they have the flag no more &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon7.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; 
&lt;br /&gt;
let me tell you a story...
&lt;br /&gt;
 Once upon a time, there was an alliance called TO. They lost the flag. the end &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_biggrin.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; 
&lt;br /&gt;
i love stories with happy endings &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_wink.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_biggrin.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;_________________&lt;br /&gt;&lt;img src=&quot;http://i78.photobucket.com/albums/j112/slanixxx/nostars_news-1.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>TOC v. PSD &amp;amp; The Firm :: The weekly explorer</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=78013#78013</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2254&quot; target=&quot;_blank&quot;&gt;Ace&lt;/a&gt;&lt;br /&gt;
Subject: TOC v. PSD &amp;amp;amp; The Firm&lt;br /&gt;
Posted: Fri May 09, 2008 7:34 pm (GMT 1)&lt;br /&gt;
Topic Replies: 27&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I suppose I should keep the community informed. 
&lt;br /&gt;

&lt;br /&gt;
The 2 alliances of TOC and PSD have been at war for sometimes, even with the extra members PSD has taken much of the grunt of the war. in an unexpected turn of events another alliance, The Firm has joined in the fight, and after promising TOC to back off, back stabbed us and initiated attacks on our members. 
&lt;br /&gt;

&lt;br /&gt;
so as of now TOC with 5 members is fighting PSD &amp;amp; The Firm with 13 members. Lets see if they do better with the new found member count then they did when they were only 1 or 2 members more than us.  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_smile.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>fly trap :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77997#77997</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: fly trap&lt;br /&gt;
Posted: Wed May 07, 2008 11:52 pm (GMT 1)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;fly trap (class 2 ship)
&lt;br /&gt;

&lt;br /&gt;
when this ship fights it breeds 10 interceptors.
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;attack/life:&lt;/span&gt; 3/10
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;manpower:&lt;/span&gt; 11
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 1 d
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;buildingtime:&lt;/span&gt; 12 h
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;img src=&quot;http://www.spacetrace.org/pics/logo_kazuuula.gif&quot; border=&quot;0&quot; /&gt;kazuuula-technology
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;needed research:&lt;/span&gt;
&lt;br /&gt;
advanced tactics
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;battle details:&lt;/span&gt;fights
&lt;br /&gt;
(battle engine syntax: f)
&lt;br /&gt;
creates 10 interceptors in your own fleet in class 1 
&lt;br /&gt;
battlemessage: &lt;span style=&quot;font-style: italic&quot;&gt;&quot;bee hive spawns 10 ships ... ships&quot;&lt;/span&gt;
&lt;br /&gt;
(battle engine syntax: create,self,10,1,interceptor,bee hive spawns 10 ships)
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>last man standing :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77955#77955</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: last man standing&lt;br /&gt;
Posted: Mon May 05, 2008 4:51 pm (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;last man standing (class 3 ship)
&lt;br /&gt;

&lt;br /&gt;
this ship will will jam 5 enemy ships of the same class
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;attack/life:&lt;/span&gt; 0/150
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;manpower:&lt;/span&gt; 47
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 1 d
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;buildingtime:&lt;/span&gt; 12 h
&lt;br /&gt;

&lt;br /&gt;

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&lt;img src=&quot;http://www.spacetrace.org/pics/logo_kazuuula.gif&quot; border=&quot;0&quot; /&gt;kazuuula-technology
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;needed research:&lt;/span&gt;
&lt;br /&gt;
fanatic warfare
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;battle details:&lt;/span&gt;
&lt;br /&gt;
jams 5 ships in the enemy fleet in the class it fights with and you get back the initiative
&lt;br /&gt;
(battle engine syntax: jam,enemy,5,this)
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Could I keep this war going my way? :: Battle reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77941#77941</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2262&quot; target=&quot;_blank&quot;&gt;Zorith&lt;/a&gt;&lt;br /&gt;
Subject: Could I keep this war going my way?&lt;br /&gt;
Posted: Sun May 04, 2008 2:37 am (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;03.05 19:08                                   
&lt;br /&gt;
your fleet 1 fights against fleet 1 from ??? at 
&lt;br /&gt;
03.05 18:19:43 - your fleet arrived
&lt;br /&gt;
02.05 01:00:47 - the enemy fleet arrived
&lt;br /&gt;

&lt;br /&gt;
yours: 403 ships
&lt;br /&gt;
class 2:
&lt;br /&gt;
207 destroyers (10/10, 8 MP)
&lt;br /&gt;
139 mobile repair bots (1/10, 5 MP)
&lt;br /&gt;
56 troikas (0/10, 16 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;

&lt;br /&gt;
enemy: 432 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
432 penguins (4/1, 1 MP)
&lt;br /&gt;
       
&lt;br /&gt;
     
&lt;br /&gt;
  - click here to see the complete battlereport -   
&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;
 
&lt;br /&gt;
summary:
&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
432 penguins
&lt;br /&gt;

&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 2:
&lt;br /&gt;
55 destroyers
&lt;br /&gt;
31 mobile repair bots
&lt;br /&gt;
9 troikas
&lt;br /&gt;
135 troika modules
&lt;br /&gt;

&lt;br /&gt;
score: -307
&lt;br /&gt;
   
&lt;br /&gt;
  
&lt;br /&gt;
03.05 19:08                                   
&lt;br /&gt;
your fleet 1 fights against fleet 1 from !!! at 
&lt;br /&gt;
03.05 18:19:35 - your fleet arrived
&lt;br /&gt;
03.05 12:40:19 - the enemy fleet arrived
&lt;br /&gt;

&lt;br /&gt;
yours: 533 ships
&lt;br /&gt;
class 2:
&lt;br /&gt;
270 destroyers (10/10, 8 MP)
&lt;br /&gt;
185 mobile repair bots (1/10, 5 MP)
&lt;br /&gt;
77 troikas (0/10, 16 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;

&lt;br /&gt;
enemy: 689 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
35 emp-fighters (0/1, 1 MP)
&lt;br /&gt;
191 interceptors (0/1, 1 MP)
&lt;br /&gt;
453 penguins (4/1, 1 MP)
&lt;br /&gt;
class 3:
&lt;br /&gt;
4 apollo cruiser (0/100, 85 MP)
&lt;br /&gt;
5 cyclopses (0/100, 120 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;
       
&lt;br /&gt;
     
&lt;br /&gt;
  - click here to see the complete battlereport -   
&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;
 
&lt;br /&gt;
summary:
&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
453 penguins
&lt;br /&gt;
179 interceptors
&lt;br /&gt;
32 emp-fighters
&lt;br /&gt;
class 3:
&lt;br /&gt;
4 apollo cruiser
&lt;br /&gt;
5 cyclopses
&lt;br /&gt;

&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 2:
&lt;br /&gt;
46 mobile repair bots
&lt;br /&gt;
21 troikas
&lt;br /&gt;
276 troika modules
&lt;br /&gt;
63 destroyers
&lt;br /&gt;

&lt;br /&gt;
score: 513
&lt;br /&gt;
   
&lt;br /&gt;
  
&lt;br /&gt;
03.05 19:08                                   
&lt;br /&gt;
your fleet 1 fights against the base from ??? at 
&lt;br /&gt;
03.05 18:19:28 - your fleet arrived
&lt;br /&gt;

&lt;br /&gt;
yours: 551 ships
&lt;br /&gt;
class 2:
&lt;br /&gt;
283 destroyers (10/10, 8 MP)
&lt;br /&gt;
190 mobile repair bots (1/10, 5 MP)
&lt;br /&gt;
77 troikas (0/10, 16 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;

&lt;br /&gt;
enemy: 1481 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
407 blockade runners (1/2, 2 MP)
&lt;br /&gt;
1038 interceptors (0/1, 1 MP)
&lt;br /&gt;
9 evaporator (1/2, 12 MP)
&lt;br /&gt;
class 2:
&lt;br /&gt;
5 destroyers (10/10, 8 MP)
&lt;br /&gt;
4 eagles (2/10, 4 MP)
&lt;br /&gt;
5 evasors (0/10, 60 MP)
&lt;br /&gt;
class 3:
&lt;br /&gt;
2 cruisers (100/100, 60 MP)
&lt;br /&gt;
7 plasma gunship (0/100, 92 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
3 motherships (0/1000, 320 MP)
&lt;br /&gt;
1 major reconstructor (0/150, 550 MP)
&lt;br /&gt;
1 transwarp-network (0/100, 0 MP)
&lt;br /&gt;
1 research center (0/3500, 0 MP)
&lt;br /&gt;
1 shipyard (0/3500, 0 MP)
&lt;br /&gt;
       
&lt;br /&gt;
     
&lt;br /&gt;
  - click here to see the complete battlereport -   
&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;
 
&lt;br /&gt;
summary:
&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
456 interceptors
&lt;br /&gt;
188 blockade runners
&lt;br /&gt;
5 evaporator
&lt;br /&gt;
class 2:
&lt;br /&gt;
1 eagle
&lt;br /&gt;
1 evasor
&lt;br /&gt;

&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 2:
&lt;br /&gt;
13 destroyers
&lt;br /&gt;
5 mobile repair bots
&lt;br /&gt;
231 troika modules
&lt;br /&gt;

&lt;br /&gt;
score: 827
&lt;br /&gt;
   
&lt;br /&gt;
  
&lt;br /&gt;
03.05 19:08                                   
&lt;br /&gt;
your fleet 1 fights against fleet 2 from !!! at 
&lt;br /&gt;
03.05 18:19:27 - your fleet arrived
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03.05 12:43:25 - the enemy fleet arrived
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&lt;br /&gt;
yours: 583 ships
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class 1:
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2 hammers (1/1, 16 MP)
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class 2:
&lt;br /&gt;
300 destroyers (10/10, 8 MP)
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200 mobile repair bots (1/10, 5 MP)
&lt;br /&gt;
79 troikas (0/10, 16 MP)
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class 3:
&lt;br /&gt;
1 cruiser (100/100, 60 MP)
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class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
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&lt;br /&gt;
enemy: 85 ships
&lt;br /&gt;
class 1:
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4 sporators (0/1, 5 MP)
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class 2:
&lt;br /&gt;
57 eagles (2/10, 4 MP)
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17 wasps (1/10, 11 MP)
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class 3:
&lt;br /&gt;
5 cruisers (100/100, 60 MP)
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class 4:
&lt;br /&gt;
2 motherships (0/1000, 320 MP)
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&lt;br /&gt;
     
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  - click here to see the complete battlereport -   
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&lt;br /&gt;
 
&lt;br /&gt;
summary:
&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
1 sporator
&lt;br /&gt;
class 2:
&lt;br /&gt;
57 eagles
&lt;br /&gt;
17 wasps
&lt;br /&gt;
class 3:
&lt;br /&gt;
1 cruiser
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&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
2 hammers
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class 2:
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10 mobile repair bots
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17 destroyers
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2 troikas
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42 troika modules
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class 3:
&lt;br /&gt;
1 cruiser
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score: 170
&lt;br /&gt;
 
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&lt;br /&gt;
(Note that I have removed the names and locations of both me and my opponents)
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&lt;br /&gt;
The reason I used the ??? and !!! to represent the names of my adversaries is not only to hide their names, but also because they're two different planets. I had launched a pre-emptive strike at ???'s planet, yet I encountered both ??? and !!! fleets.
&lt;br /&gt;

&lt;br /&gt;
For the most part, I was able to crush both of their fleets, but the facts that I was unable to destroy ??? industrial power, he has 3 Motherships, I just barely won that last fight (to my understanding at least), and I am vastly outnumbered, is making me a bit nervous. So, that gives me two options:
&lt;br /&gt;

&lt;br /&gt;
1) Retreat back to my Base, cut my loses, regroup, and prepare for a second attack. The only problem I see with this is that I will lose the element of surprise and leave myself open to counterattack at the hands of ??? and !!!.
&lt;br /&gt;

&lt;br /&gt;
2) Reinforce my Fleet 1 with the Fleet 2 I am mobilizing before my Fleet 1 launches the &quot;next confrentation&quot; , launch a final assult on ???'s Planet, and, in all likelyhood, win the war. The only problem I see with this is that it will take time for Fleet 2 to be fully prepared. 
&lt;br /&gt;

&lt;br /&gt;
Perhaps I am seeing this war the wrong way, as I am new and not to sure of the workings of battle in this game.
&lt;br /&gt;

&lt;br /&gt;
Any advice would be helpful.
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Profiles should be more Profiley :: Suggestions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77936#77936</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=1917&quot; target=&quot;_blank&quot;&gt;MicroJak&lt;/a&gt;&lt;br /&gt;
Subject: Profiles should be more Profiley&lt;br /&gt;
Posted: Sat May 03, 2008 5:04 pm (GMT 1)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I think that profiles should become more like actuall PROFILES. I think they should have the planet description, ruler description and planet picture all on one page, with the player details and a little tiny flag to represent where they come from.
&lt;br /&gt;

&lt;br /&gt;
Then, there should be a link to message them, instead of the normal way round. I just think it would make it easier to figure your way round. It just doesn't make sense that when you click on somebodies name that you are sent to a link to message them, instead of seeing their profile. And the profile could contain lots of other exciting stuff! Maybe even like a.. homepage &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_razz.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;.
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&lt;br /&gt;

&lt;br /&gt;
I don't know really, but what do you all think?
&lt;br /&gt;_________________&lt;br /&gt;'Morning Glory, life's a different story, everything's going Jackenory....'&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>string-theory :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77930#77930</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: string-theory&lt;br /&gt;
Posted: Sat May 03, 2008 2:27 pm (GMT 1)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;string-theory (basic research)
&lt;br /&gt;

&lt;br /&gt;
allows you to build follow-up ships based on modifying whole classes of ships at the same time.
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&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 2 d
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&lt;span style=&quot;font-weight: bold&quot;&gt;needed research:&lt;/span&gt;
&lt;br /&gt;
gravity
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>hyperdrop probe :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77908#77908</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: hyperdrop probe&lt;br /&gt;
Posted: Fri May 02, 2008 4:23 am (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;hyperdrop probe 
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://grfx.spacetrace.org/probes/hyperdropprobe_l.jpg&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/5a/Juno_space_probe.jpg/444px-Juno_space_probe.jpg&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;
&lt;br /&gt;
this probe can sense and calculate waves generated by warp-capable ships, and determine whether any fleetsī vectors are passing over itīs scanning radius, or if any fleets are landing within itīs scan radius. this probe acts like the technology built into your base that provides you with hyperdrop warnings.
&lt;br /&gt;

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&lt;span style=&quot;font-weight: bold&quot;&gt;scanradius:&lt;/span&gt; 5
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				&lt;span style=&quot;font-weight: bold&quot;&gt;speed:&lt;/span&gt; warp 5
&lt;br /&gt;

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&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 2 d
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&lt;span style=&quot;font-weight: bold&quot;&gt;buildingtime:&lt;/span&gt; 1 d
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&lt;span style=&quot;font-weight: bold&quot;&gt;needed research:&lt;/span&gt;
&lt;br /&gt;
final exploration
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>New Ship Concept: variable manpower :: Suggestions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77896#77896</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2260&quot; target=&quot;_blank&quot;&gt;nanus&lt;/a&gt;&lt;br /&gt;
Subject: New Ship Concept: variable manpower&lt;br /&gt;
Posted: Thu May 01, 2008 9:18 pm (GMT 1)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;there should be at least six ships, (1 shared by all races, and 1 exclusive one for each race), where you can change the amount of manpower that you commit to that ship. A change in manpower would change the effects of the ship, and alter its class if needed.
&lt;br /&gt;

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For example:
&lt;br /&gt;

&lt;br /&gt;
ship 'A'
&lt;br /&gt;

&lt;br /&gt;
e-ray
&lt;br /&gt;
for 100 mp:
&lt;br /&gt;

&lt;br /&gt;
c2
&lt;br /&gt;
5 AP/ 5 LP and whenever it is hit it increases its LP by 3, up to a maximum of say, 10 increases. (Unless it is destroyed due to that hit, in which case the effect is null and void)
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
ship 'B'
&lt;br /&gt;

&lt;br /&gt;
e-ray
&lt;br /&gt;
but if you spend 200 mp on that ship...:
&lt;br /&gt;

&lt;br /&gt;
c3
&lt;br /&gt;
100 AP/ 150 LP and it becomes immune to kill/destroy effects and if it is reconstructed then it gets + 150 LP for the rest of the confrontation.
&lt;br /&gt;

&lt;br /&gt;

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(those are just the first ships i though up, but there would be more of them, with effects appropriate to their respective races, or would be a balance of multiple races)
&lt;br /&gt;

&lt;br /&gt;
just an idea, but i figure that its worth the shot of asking.
&lt;br /&gt;
plus, it adds an additional layer of surprise and tactics when engaging another player: even if you know &lt;span style=&quot;font-style: italic&quot;&gt;what&lt;/span&gt; ships they have, you still might not know the effects of those ships.
&lt;br /&gt;

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Again, just an idea that i thought i'd post.
&lt;/span&gt;&lt;br /&gt;
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</item>
<item>
	<title>gravity bender :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77875#77875</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: gravity bender&lt;br /&gt;
Posted: Thu May 01, 2008 5:11 am (GMT 1)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;gravity bender (probe)
&lt;br /&gt;

&lt;br /&gt;
this probe uses a highly concentrated gravitational beam to &quot;pull&quot; its target coordinates of space-time closer and closer, to the point where it can move slightly, and end up at the coords. at this point, it shuts off the gravity beam and space-time returns to normal... except that the probbe is now at its target coordinates. however, given the enormous amounts of energy this requires, it can only scan 5 sectors, and the time needed to build this probe is also lengthened considerably.
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&lt;span style=&quot;font-weight: bold&quot;&gt;scanradius:&lt;/span&gt; 5
&lt;br /&gt;

&lt;br /&gt;
				&lt;span style=&quot;font-weight: bold&quot;&gt;speed:&lt;/span&gt; transwarp 100
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 16 h
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;buildingtime:&lt;/span&gt; 9 h
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;needed research:&lt;/span&gt;
&lt;br /&gt;
gravity
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>g.u.t. ship :: New Technology Inventions</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=77874#77874</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=242&quot; target=&quot;_blank&quot;&gt;tec_server&lt;/a&gt;&lt;br /&gt;
Subject: g.u.t. ship&lt;br /&gt;
Posted: Thu May 01, 2008 3:13 am (GMT 1)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;g.u.t. ship (class 4 ship)
&lt;br /&gt;

&lt;br /&gt;
the grand-unified-theory (g.u.t.) ship enhances the lp of all class 1 ships in both fleets by 9, but if this ship is damaged or destroyed by any effect it loses control over the four fundamental forces (gravity, strong force, weak force, and electromagnetic force) and all class 1 ships in both fleets are recycled.
&lt;br /&gt;

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&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;attack/life:&lt;/span&gt; 0/1000
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;manpower:&lt;/span&gt; 360
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;speed: &lt;/span&gt;warp 5
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;researchtime:&lt;/span&gt; 1 d
&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;buildingtime:&lt;/span&gt; 12 h
&lt;br /&gt;

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&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;battle details:&lt;/span&gt;modifies AP/LP by 0/+9 of all ships of any ship-type in both fleets in class 1
&lt;br /&gt;
battlemessage: &lt;span style=&quot;font-style: italic&quot;&gt;&quot;a g.u.t. ship has brought the four forces of the universe under control!&quot;
&lt;br /&gt;
               &lt;/span&gt;and:&lt;span style=&quot;font-style: italic&quot;&gt; &quot;g.u.t. ship modified ... ships&quot;&lt;/span&gt;
&lt;br /&gt;
(battle engine syntax: mod,both,all,1,all,+,0,9,g.u.t. ship modified,p,a g.u.t. ship has brought the four forces of the universe under control!)
&lt;br /&gt;
if this ship is hit it battle engine syntax: trigger_hit@,trigger_destruction,trigger_destroy,trigger_kill,trigger_obli@recycle,both,10000,1,all,g.u.t. ship recycled,p,due to damage sustained, a g.u.t. ship lost its control over the four forces of the universe!
&lt;/span&gt;&lt;br /&gt;
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