<?xml version="1.0" encoding="iso-8859-1" ?>
<rss version="0.92">
<channel>
	<docs>http://backend.userland.com/rss092</docs>
	<title>SpaceTrace Forum</title>
	<link>http://www.spacetrace.com/forum/</link>
	<description>manualSpaceTrace login</description>
	<managingEditor>administration@spacetrace.org</managingEditor>
	<webMaster>administration@spacetrace.org</webMaster>
	<lastBuildDate>Sat, 04 Jul 2009 05:47:22 GMT</lastBuildDate>
<item>
	<title>role of mentor :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84349#84349</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2437&quot; target=&quot;_blank&quot;&gt;ekta92&lt;/a&gt;&lt;br /&gt;
Subject: role of mentor&lt;br /&gt;
Posted: Thu Jul 02, 2009 10:10 am (GMT 1)&lt;br /&gt;
Topic Replies: 5&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;What is the role of a mentor? How important is mentoring online?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Who is still playing? :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84315#84315</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=85&quot; target=&quot;_blank&quot;&gt;zaphod&lt;/a&gt;&lt;br /&gt;
Subject: Who is still playing?&lt;br /&gt;
Posted: Fri Jun 26, 2009 8:05 am (GMT 1)&lt;br /&gt;
Topic Replies: 12&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Just to have an activity check from the members, who were activ here in the forum in former times.
&lt;br /&gt;

&lt;br /&gt;
Are you still there?
&lt;br /&gt;

&lt;br /&gt;
  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon14.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon7.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon7.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>galaxy-news.net :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84302#84302</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=957&quot; target=&quot;_blank&quot;&gt;Connor McCloud&lt;/a&gt;&lt;br /&gt;
Subject: galaxy-news.net&lt;br /&gt;
Posted: Sat Jun 20, 2009 8:01 pm (GMT 1)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hello all , we got spacetrace into galaxy-news.net 
&lt;br /&gt;
You all can vote for ST, the higher we get  ( resently we are in top 50 list )
&lt;br /&gt;
the more chance we make on get our member count up .
&lt;br /&gt;
&lt;a href=&quot;http://www.galaxy-news.net&quot; target=&quot;_blank&quot;&gt;www.galaxy-news.net&lt;/a&gt; 
&lt;br /&gt;
plz vote ! ! !
&lt;br /&gt;
It also is possible to vote at 
&lt;br /&gt;
&lt;a href=&quot;http://www.galaxy-news.de.&quot; target=&quot;_blank&quot;&gt;www.galaxy-news.de.&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
If anybody has a site where we can promote ST , for free . sent me a pm with the link , thnx in advance
&lt;br /&gt;_________________&lt;br /&gt;Greetz Connor  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon6.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon6.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon6.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;img src=&quot;http://img382.imageshack.us/img382/6994/connor1qx.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>photojournalism the new way of reportage. :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84257#84257</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2437&quot; target=&quot;_blank&quot;&gt;ekta92&lt;/a&gt;&lt;br /&gt;
Subject: photojournalism the new way of reportage.&lt;br /&gt;
Posted: Sat Jun 13, 2009 5:44 am (GMT 1)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;What is photojournalism? How is it different from print or other forms of journalism? Can a photographer with no journalism background pursue photojournalism?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Master of Twilight Force Job Application.. :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84222#84222</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=1917&quot; target=&quot;_blank&quot;&gt;MicroJak&lt;/a&gt;&lt;br /&gt;
Subject: Master of Twilight Force Job Application..&lt;br /&gt;
Posted: Mon Jun 08, 2009 9:41 pm (GMT 1)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Anyone who wants to be leader of TF, contact me pronto and I'll give you the keys. I can't keep managing the account when I'm not even here &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_wink.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;. 
&lt;br /&gt;

&lt;br /&gt;
First come first serve.. sort of. I'll give you some extra info too.
&lt;br /&gt;_________________&lt;br /&gt;&lt;img src=&quot;http://img243.imageshack.us/img243/4250/microjak4000postsqd6.png&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;When you're good you're very good, but when you're bad you're better. &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon20.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>please someone explain :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84210#84210</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2407&quot; target=&quot;_blank&quot;&gt;Drakal&lt;/a&gt;&lt;br /&gt;
Subject: please someone explain&lt;br /&gt;
Posted: Thu Jun 04, 2009 1:39 pm (GMT 1)&lt;br /&gt;
Topic Replies: 5&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;i was wondering, what the hell dominion and it of the travellers are. or why they attack. i have a couple of questions and can someone either answer them or post a link to the answers plz.
&lt;br /&gt;

&lt;br /&gt;
1.are they players/admin/a.i?
&lt;br /&gt;
2. do they have a home planet?
&lt;br /&gt;
3. why do they attack?
&lt;br /&gt;
4. is there any information on the travvelers race? like the info on the other races?
&lt;br /&gt;_________________&lt;br /&gt;&quot;i like to keep this for close encounters&quot;
&lt;br /&gt;
&quot;too right mate&quot;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Adios :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84181#84181</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=1917&quot; target=&quot;_blank&quot;&gt;MicroJak&lt;/a&gt;&lt;br /&gt;
Subject: Adios&lt;br /&gt;
Posted: Sat May 30, 2009 5:27 pm (GMT 1)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I won't be here for a couple of months. I'm getting bored of Spacetrace.
&lt;br /&gt;

&lt;br /&gt;
Hope the forum picks up by the time I'm back.
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
Bye for now. 
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_smile.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;_________________&lt;br /&gt;&lt;img src=&quot;http://img243.imageshack.us/img243/4250/microjak4000postsqd6.png&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;When you're good you're very good, but when you're bad you're better. &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon20.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>colony explanation :: Newbie Help</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84177#84177</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2407&quot; target=&quot;_blank&quot;&gt;Drakal&lt;/a&gt;&lt;br /&gt;
Subject: colony explanation&lt;br /&gt;
Posted: Sat May 30, 2009 11:03 am (GMT 1)&lt;br /&gt;
Topic Replies: 7&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;i was playing around and looking at what to research and i decided i wanted to try colonizing. correct me if i'm wrong, but i thought that if you scan and find a pre-warp world, then send the colony star there then it automatically claims it for you and your alliance. yet i've tried it on around 7 different worlds and it won't colonize the world. any explanations on how to actually use this ship?
&lt;br /&gt;_________________&lt;br /&gt;&quot;i like to keep this for close encounters&quot;
&lt;br /&gt;
&quot;too right mate&quot;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Pls Explain to me :: Battle reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84172#84172</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=1569&quot; target=&quot;_blank&quot;&gt;T2&lt;/a&gt;&lt;br /&gt;
Subject: Pls Explain to me&lt;br /&gt;
Posted: Fri May 29, 2009 9:11 pm (GMT 1)&lt;br /&gt;
Topic Replies: 5&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;2009-05-29 19:42:31 
&lt;br /&gt;
your fleet 2 fights against fleet 1 from xxx
&lt;br /&gt;
20:41:12 - your fleet arrived
&lt;br /&gt;
29.05 18:38:59 - the enemy fleet arrived
&lt;br /&gt;

&lt;br /&gt;
yours: 1971 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
435 blockade runners (1/2, 2 MP)
&lt;br /&gt;
24 emp-fighters (0/1, 1 MP)
&lt;br /&gt;
767 interceptors (0/1, 1 MP)
&lt;br /&gt;
745 penguins (4/1, 1 MP)
&lt;br /&gt;

&lt;br /&gt;
enemy: 2017 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
1 fighter (1/1, 1 MP)
&lt;br /&gt;
1 blockade runner (1/2, 2 MP)
&lt;br /&gt;
2000 interceptors (0/1, 1 MP)
&lt;br /&gt;
2 elite fighter (0/1, 9 MP)
&lt;br /&gt;
class 2:
&lt;br /&gt;
1 destroyer (10/10, 8 MP)
&lt;br /&gt;
1 mobile repair bot (1/10, 5 MP)
&lt;br /&gt;
2 holo-clone-ships (0/5, 12 MP)
&lt;br /&gt;
1 spectre (0/10, 400 MP)
&lt;br /&gt;
class 3:
&lt;br /&gt;
6 cruisers (100/100, 60 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;
1 shadow star (0/1000, 550 MP)
&lt;br /&gt;

&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
your class 1 vs enemy class 1:          V ^
&lt;br /&gt;
you:
&lt;br /&gt;
24 emp-fighters
&lt;br /&gt;
767 interceptors
&lt;br /&gt;
745 penguins
&lt;br /&gt;
435 blockade runners
&lt;br /&gt;
enemy: 
&lt;br /&gt;
1 fighter
&lt;br /&gt;
2000 interceptors
&lt;br /&gt;
1 blockade runner
&lt;br /&gt;
2 elite fighter
&lt;br /&gt;

&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;
  572 interceptors intercept 1144 ships
&lt;br /&gt;
16 EMP-fighter jam 16 ships
&lt;br /&gt;
1 interceptor intercepts 1 ship
&lt;br /&gt;
545 penguins vs 545 interceptors
&lt;br /&gt;
1 penguin vs 1 blockade runner
&lt;br /&gt;
312 blockade runners vs 312 interceptors
&lt;br /&gt;
1 blockade runner vs 1 elite fighter
&lt;br /&gt;
1 blockade runner vs 1 blockade runner
&lt;br /&gt;
   
&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;

&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;
  9 interceptors intercept 9 ships
&lt;br /&gt;
1 while providing cover there were 5 ships
&lt;br /&gt;
1 blockade runner vs 1 blockade runner
&lt;br /&gt;
   
&lt;br /&gt;
     
&lt;br /&gt;
     
&lt;br /&gt;

&lt;br /&gt;
losses:
&lt;br /&gt;
you : 
&lt;br /&gt;
5 interceptors
&lt;br /&gt;
4 penguins
&lt;br /&gt;
enemy : 
&lt;br /&gt;
1 fighter
&lt;br /&gt;
1 destroyer
&lt;br /&gt;
2 holo-clone-ships
&lt;br /&gt;
2000 interceptors
&lt;br /&gt;
1 spectre
&lt;br /&gt;
1 mobile repair bot
&lt;br /&gt;
1 blockade runner
&lt;br /&gt;
score in this subbattle: 2449
&lt;br /&gt;

&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
summary:
&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
4 penguins
&lt;br /&gt;
5 interceptors
&lt;br /&gt;

&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
2000 interceptors
&lt;br /&gt;
2 elite fighter
&lt;br /&gt;
1 fighter
&lt;br /&gt;
1 blockade runner
&lt;br /&gt;
class 2:
&lt;br /&gt;
2 holo-clone-ships
&lt;br /&gt;
1 mobile repair bot
&lt;br /&gt;
1 destroyer
&lt;br /&gt;
1 spectre
&lt;br /&gt;

&lt;br /&gt;
score: 2449
&lt;br /&gt;
 
&lt;br /&gt;
-------
&lt;br /&gt;

&lt;br /&gt;
I'm not bitching but I can't figure out how it happened  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon9.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Points missing??? :: Bug Reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84159#84159</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2426&quot; target=&quot;_blank&quot;&gt;Ed&lt;/a&gt;&lt;br /&gt;
Subject: Points missing???&lt;br /&gt;
Posted: Tue May 26, 2009 7:50 pm (GMT 1)&lt;br /&gt;
Topic Replies: 7&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I had a battle and the whole enemy fleet was destroyed (447 penguins &amp;amp; 1MS) and only 1 fighter of me and still having 319 points.(from MS-fighter,320-1=319), what happend with the other 447 points??
&lt;br /&gt;
Maybe Im mistaken here, as Im a newbie &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon_smile.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;, but seems not correct  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon9.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; 
&lt;br /&gt;
And in the subbattle CL2 v CL4 it seems odd that the penguins are destroyed and no points and at a sudden in the sub battle CL3 v CL4 no pinguins but all the points?????
&lt;br /&gt;
See below:
&lt;br /&gt;
yours: 13 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
1 fighter (1/1, 1 MP)
&lt;br /&gt;
class 2:
&lt;br /&gt;
1 destroyer (10/10, 8 MP)
&lt;br /&gt;
class 3:
&lt;br /&gt;
10 cruisers (100/100, 60 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;
enemy: 448 ships
&lt;br /&gt;
class 1:
&lt;br /&gt;
447 penguins (4/1, 1 MP)
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership (0/1000, 320 MP)
&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
your class 1 vs enemy class 1:          V
&lt;br /&gt;
enemy: 
&lt;br /&gt;
447 penguins
&lt;br /&gt;
you: 
&lt;br /&gt;
1 fighter
&lt;br /&gt;
     1 penguin vs 1 fighter
&lt;br /&gt;
losses:
&lt;br /&gt;
enemy : 
&lt;br /&gt;
-
&lt;br /&gt;
you : 
&lt;br /&gt;
1 fighter
&lt;br /&gt;
score in this subbattle: -1
&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
your class 2 vs enemy class 4:          V
&lt;br /&gt;
enemy: 
&lt;br /&gt;
1 mothership
&lt;br /&gt;
you: 
&lt;br /&gt;
1 destroyer
&lt;br /&gt;
   1 destroyer vs 1 mothership
&lt;br /&gt;
losses:
&lt;br /&gt;
enemy : 
&lt;br /&gt;
447 penguins
&lt;br /&gt;
you : 
&lt;br /&gt;
-
&lt;br /&gt;
score in this subbattle: 0
&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
your class 3 vs enemy class 4:          V
&lt;br /&gt;
enemy: 
&lt;br /&gt;
1 mothership
&lt;br /&gt;
you: 
&lt;br /&gt;
10 cruisers
&lt;br /&gt;
  10 cruisers vs 1 mothership
&lt;br /&gt;
losses:
&lt;br /&gt;
enemy : 
&lt;br /&gt;
1 mothership
&lt;br /&gt;
you : 
&lt;br /&gt;
-
&lt;br /&gt;
score in this subbattle: 767
&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
your class 4 vs enemy class 4:          V
&lt;br /&gt;
enemy: 
&lt;br /&gt;
you: 
&lt;br /&gt;
losses:
&lt;br /&gt;
enemy : 
&lt;br /&gt;
-
&lt;br /&gt;
you : 
&lt;br /&gt;
-
&lt;br /&gt;
score in this subbattle: 0
&lt;br /&gt;
--------------------------------------------------------------------------------
&lt;br /&gt;
summary:
&lt;br /&gt;
enemy losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
447 penguins
&lt;br /&gt;
class 4:
&lt;br /&gt;
1 mothership
&lt;br /&gt;

&lt;br /&gt;
your losses: 
&lt;br /&gt;
class 1:
&lt;br /&gt;
1 fighter
&lt;br /&gt;

&lt;br /&gt;
score: 319
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Admin Lost In Space :: Bug Reports</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84155#84155</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=1569&quot; target=&quot;_blank&quot;&gt;T2&lt;/a&gt;&lt;br /&gt;
Subject: Admin Lost In Space&lt;br /&gt;
Posted: Mon May 25, 2009 5:13 pm (GMT 1)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;It appears Admin seems to have developed a bug that does not let him log in ? &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon3.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; 
&lt;br /&gt;

&lt;br /&gt;
Feel free to delete this post mods  &lt;img src=&quot;http://www.spacetrace.com/forum/images/smiles/icon3.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>To Get ST Going :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84146#84146</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2341&quot; target=&quot;_blank&quot;&gt;Jack09&lt;/a&gt;&lt;br /&gt;
Subject: To Get ST Going&lt;br /&gt;
Posted: Sat May 23, 2009 4:48 am (GMT 1)&lt;br /&gt;
Topic Replies: 7&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Well ive been lurking around and the forum is decreasing in activity as well as the game, i had fun when this game was all out war, i liked it because of how easy it was to get ships and research, but this game is becoming outdated by other newer games, the new spacegames like ogame are outdoing it with the number of things you can do there, for ST to start going again, i think you all will have to start advertising it like crazy, or the admin can add some new elements into the game, such as videos, different pictures, redo some of the colors, add some new ships, add some 3D space fights, etc, it has to get some new updated things, i know that its not as easy as click and go, but for this game to get going again it needs to start getting new things i think.
&lt;br /&gt;_________________&lt;br /&gt;&lt;a href=&quot;http://s5.battleknight.us/bk.php?loc=clan&quot; target=&quot;_blank&quot;&gt;http://s5.battleknight.us/bk.php?loc=clan&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>extra MP for defense fleet bug :: bug reports to be fixed</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84142#84142</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2183&quot; target=&quot;_blank&quot;&gt;colinthecorgi&lt;/a&gt;&lt;br /&gt;
Subject: extra MP for defense fleet bug&lt;br /&gt;
Posted: Thu May 21, 2009 11:16 am (GMT 1)&lt;br /&gt;
Topic Replies: 5&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;The alliance defense fleet thing has gone out of synch and seems to be buggy also.
&lt;br /&gt;

&lt;br /&gt;
It is over 50 hours until the flag will move, but a bunch of my ships went up in smoke. The amount of MP is incorrect also, as I now have a figure somewhere in between my normal amount and the extra 2500.
&lt;br /&gt;

&lt;br /&gt;
The intel station is still at my base, of course.
&lt;br /&gt;

&lt;br /&gt;
A similar thing happened when the flag moved to my base, with the difference that I recieved the extra defense MP much later.
&lt;br /&gt;

&lt;br /&gt;
The background is that one of our players evod, then rejoined. I think this messed up the algorithm.
&lt;br /&gt;

&lt;br /&gt;
All in all, if this is not fixed we will be forced to never move the flag, as the number of ships defending it otherwise will be completely random.
&lt;br /&gt;_________________&lt;br /&gt;Running the P since 2007&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Reverse engineering :: General Discussion</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84138#84138</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2083&quot; target=&quot;_blank&quot;&gt;ilofuyci&lt;/a&gt;&lt;br /&gt;
Subject: Reverse engineering&lt;br /&gt;
Posted: Mon May 18, 2009 9:07 pm (GMT 1)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;This isn't a suggestion just yet, because I wonder what other people think, but the concept goes like this.
&lt;br /&gt;

&lt;br /&gt;
Let's say I'm a mycilloid, and I go to a pre-warp planet, and find, say, a kamikaze.
&lt;br /&gt;

&lt;br /&gt;
Human technology that I can't research, or build, but can use, if I find it.
&lt;br /&gt;

&lt;br /&gt;
But every company that exists makes a practise of taking apart things to see how they are made, and maybe using the same techniques, or improving on them.
&lt;br /&gt;

&lt;br /&gt;
So shouldn't I have the ability to find a ship, take it back to my homeworld, and let my scientists and engineers take it apart, and figure it out?
&lt;br /&gt;

&lt;br /&gt;
If it were a kamikaze, like this example, it might use technologies and techniques my planet isn't used to using, but I could at least get the basics of it.
&lt;br /&gt;

&lt;br /&gt;
__________________________________________________________
&lt;br /&gt;
Therefore:
&lt;br /&gt;

&lt;br /&gt;
I would like the ability to build ships I find. Maybe, if I find a ship, I would have to recycle it, and then I'd be able to research that ship, even if it's not from a race I normally can.
&lt;br /&gt;

&lt;br /&gt;
And maybe it would take longer to research, and build, and maybe cost more than it normally would, but some combos are great, apart from being impossible to build, due to race restrictions.
&lt;br /&gt;

&lt;br /&gt;
Also, this would put more weight behind exploration, and using the archaeology probes. More people would want to explore, and try to find certain ships, and alliances could be on the lookout for certain ships, if one member wanted them, to try something.
&lt;br /&gt;

&lt;br /&gt;
It seems like this is a neglected area of the game, because even if you find a ship that works well, there is usually only one of them, so your fleet won't get the best use out of it.
&lt;br /&gt;

&lt;br /&gt;
If you could make the ships you find, that would make this area more important. 
&lt;br /&gt;

&lt;br /&gt;
Downside is that enemies would be even less predictable. Mycilloids usually don't have evaporators, and if they do, you know they don't have many. If they could make them, it would throw off some strategies pretty well. But you could do the same, so it might balance out.
&lt;br /&gt;

&lt;br /&gt;
And the people who did this wouldn't have too great an advantage over those who didn't, because of the extra costs involved. But it could make a difference, if used well. Just like everything else about this game.
&lt;br /&gt;

&lt;br /&gt;
Good? Bad? Would you want this? Not want?
&lt;br /&gt;_________________&lt;br /&gt;&quot;On tue un homme, on est un assassin. On en tue des millions, on est un conquérant. On les tue tous, on est Dieu&quot;
&lt;br /&gt;
~
&lt;br /&gt;
&quot;Kill a man and you're a murderer, kill many and you're a conqueror, kill them all, you're a god&quot;
&lt;br /&gt;

&lt;br /&gt;
Jean Rostand 1894-1977&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Pirate Carrier Research :: Newbie Help</title>
	<link>http://www.spacetrace.com/forum/viewtopic.php?p=84131#84131</link>
	<description>Author: &lt;a href=&quot;http://www.spacetrace.com/forum/profile.php?mode=viewprofile&amp;u=2421&quot; target=&quot;_blank&quot;&gt;mortixx&lt;/a&gt;&lt;br /&gt;
Subject: Pirate Carrier Research&lt;br /&gt;
Posted: Sun May 17, 2009 7:58 pm (GMT 1)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Greetings all you experts. I wanted to build a 1 man army ship and hoped to achieve it with reasearching the following. 
&lt;br /&gt;

&lt;br /&gt;
What i expect it to do.
&lt;br /&gt;

&lt;br /&gt;
It spawns 5 hammers that dammage all cl 2 and 3 ships.
&lt;br /&gt;
Then it spawns 5 spectres that dammage all cl 1 ships
&lt;br /&gt;
Then there are some appolo cruisers and 100 missiles to harm whats left ofcl 3
&lt;br /&gt;
And then in the CL 4 battle it blows up all dammage ships. 
&lt;br /&gt;
If the ship gets destroyed it heals itself to live another day.
&lt;br /&gt;

&lt;br /&gt;
Will the ship do that and will it work as intended?
&lt;br /&gt;

&lt;br /&gt;
Thanks in advance
&lt;br /&gt;

&lt;br /&gt;
the calculated manpower for this research is 2317.
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
if there are no more corrections needed 
&lt;br /&gt;
press 'request' to start the research 
&lt;br /&gt;

&lt;br /&gt;
this would be the research: 
&lt;br /&gt;

&lt;br /&gt;
pirate carrier (class 4 ship)
&lt;br /&gt;
this massive ship seems to be an army on its own. its cloaking and warp technology make this monstrous beast an enemy to be rightfully feared as it launches mines and ships at its ennemy.
&lt;br /&gt;

&lt;br /&gt;
attack/life: 0/2000
&lt;br /&gt;
manpower: 2317
&lt;br /&gt;

&lt;br /&gt;
speed: warp 10
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
it has a cloaking device
&lt;br /&gt;

&lt;br /&gt;
researchtime: 1 d
&lt;br /&gt;
buildingtime: 1 d
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
human-technology
&lt;br /&gt;
needed research:
&lt;br /&gt;
fanatic warfare
&lt;br /&gt;

&lt;br /&gt;
battle details:
&lt;br /&gt;
creates 5 hammers in your own fleet in class 1 
&lt;br /&gt;
battlemessage: &quot;pirate carrier launches hammers ... ships&quot;
&lt;br /&gt;
(battle engine syntax: create,self,5,1,hammer,pirate carrier launches hammers) 
&lt;br /&gt;
creates 5 spectres in your own fleet in class 2 
&lt;br /&gt;
battlemessage: &quot;pirate carrier launches spectres ... ships&quot;
&lt;br /&gt;
(battle engine syntax: create,self,5,2,spectre,pirate carrier launches spectres) 
&lt;br /&gt;
creates 20 apollo cruiser in your own fleet in class 3 
&lt;br /&gt;
battlemessage: &quot;pirate carrier launches appollo cruisersf ... ships&quot;
&lt;br /&gt;
(battle engine syntax: create,self,20,3,apollo cruiser,pirate carrier launches appollo cruisersf) 
&lt;br /&gt;
destroys already damaged in class 
&lt;br /&gt;
(battle engine syntax: blast,ship vaporizes damaged ships) 
&lt;br /&gt;
trigger_destroy it reconstructs 5 itself in your fleet in the class it is fighting with (technical LP +1000 to ships that have less than 1 LP)
&lt;br /&gt;
battlemessage: &quot;nanobots swarm over the ships outer shel land repair it instantly ... ships&quot;
&lt;br /&gt;
(battle engine syntax: trigger_destroy@reconst,self,5,this,itself,1000,nanobots swarm over the ships outer shel land repair it instantly) 
&lt;br /&gt;
creates 100 missiles in your own fleet in class 3 
&lt;br /&gt;
battlemessage: &quot;pirate carrier launches missiles ... ships&quot;
&lt;br /&gt;
(battle engine syntax: create,self,100,3,missile,pirate carrier launches missiles)
&lt;br /&gt;_________________&lt;br /&gt;Wow this univerese has a lot of parking space.&lt;/span&gt;&lt;br /&gt;
</description>
</item>
</channel>
</rss>

