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this vote will decide about the future of this invention: |
this can be added to the game |
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78% |
[ 39 ] |
it needs some changes but it is a good invention |
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10% |
[ 5 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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12% |
[ 6 ] |
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Total Votes : 50 |
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Author |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Mar 20, 2003 9:26 pm Post subject: |
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think tank (class 4 ship)
this is a huge building that is attached to your research facility. it puts more man power into your researching and thus makes it faster to research technologies. it cuts the time of tech research in half.
attack/life: 0/1000
manpower: 2000
researchtime: 2 d
buildingtime: 12 h
needed research:
science recycle methods
battle details:
battle engine syntax:
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ArT Ensign
Joined: 27 Feb 2003 Posts: 6
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Posted: Thu Mar 20, 2003 9:51 pm Post subject: |
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very nice invention! this must be added to the game |
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Fri Mar 21, 2003 7:57 pm Post subject: |
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That's a good idea, it increases the efficiency of research, but at the same time makes itself vulnerable to the possibility of it dying because it takes so many mp to run. One question though is what happens to the research after it dies? Is the remaining time then doubled, or is there the same amount? |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Sat Mar 22, 2003 12:26 pm Post subject: |
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I think to make it fair I could have the current research be canceled when it is destroyed. |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Sat Mar 22, 2003 12:40 pm Post subject: |
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Yep... good idea... Otherwise it'll just be built and recycled afterwards
Another drawback is that when you loose it, normal research time doubles, or at least is 1.5 times longer...
As all your best scientists are there, when it is destroyed, whatever scientists you muster, won't be of the same *quality*
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Mon Mar 24, 2003 3:29 pm Post subject: |
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Loseing your current research is i think good enough, not extending normal research times. Its not like this is a free building, it costs 2000 mp, that is what is there to pretty much balance it out. |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Tue Mar 25, 2003 4:01 pm Post subject: |
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Keep voteing yes!
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Tue Mar 25, 2003 4:11 pm Post subject: |
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yeah this is a good idea neil. i dont kno the mp might be a little much. as it is it costs like 4 times as many points as a normal buildings. the lp is higher than normal buildings but i dont know if ti is high enough. but i guess this is what makes it balanced. the high risk of it getting destroyed and the shortened research time. i like it. |
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LordBK 2nd Lieutenant
Joined: 28 Feb 2003 Posts: 17
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Posted: Tue Mar 25, 2003 5:07 pm Post subject: |
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i think another good thing about this, is that its prerequisite is science recycle methods, meaning its kinda far along the tech tree. This makes it so n00bs cant just speed research. It'll help late in game, because you can get other races ships faster. You also lose a lot more points if it gets destroyed. I would put it at a little less LP. Maybe like 800 or a little less. Motherships hardly get destroyed unless your whole fleet gets destroyed or you have no class 3. So this would add more risk to building it. |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Thu Mar 27, 2003 10:38 am Post subject: |
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22 for yes, to 1 for changes to 1 for no, this should be added
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firetoflames Midshipman
Joined: 29 Mar 2003 Posts: 1
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Posted: Sat Mar 29, 2003 7:20 pm Post subject: |
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this should be added asap, it makes me want to research my other races... |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Sat Mar 29, 2003 10:40 pm Post subject: |
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Something i just realized that really balances this is that you don't have enough mp to build it AND a cloak generater, which would be really unfiar, so its good you can't |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Sun Mar 30, 2003 10:09 am Post subject: |
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2 people vote no now compared to the 28 yes, i wonder why they don't like it, because they certainly don't tell us. I am curious what the admin's think |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Mon Mar 31, 2003 1:26 pm Post subject: |
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I want some feedback from admins! |
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Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
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Posted: Mon Mar 31, 2003 6:26 pm Post subject: |
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I... don't know why... but I can vote yes... I have to vote no good try another... sorry
there is soemthing wrong with it, something I don't like... but I don't know why
I just have to say if this is accepted I will not build it maybe that make me vote no... I don't know... good luck with it
cya
_________________ Luis Abhorash del Clan Dragon Sangriento
"El azote de los vivos" |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Tue Apr 01, 2003 7:26 pm Post subject: |
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Hmmmm. this is great i think especially for multiracial research, just get to a point where you have a lot of researches in your race, then put this up and take a week or 2 for some multiracial researching. |
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Tue Apr 01, 2003 8:59 pm Post subject: |
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I like this ship, its balanced and serves a good purpose, but I think it kind of takes away from the inclusiveness in this game, you know? Even though its that persons choice, you wouldn't be able to actively participate in battles and whatnot as well because you'd have such a shortage of manpower. I still like the idea though. |
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LordBK 2nd Lieutenant
Joined: 28 Feb 2003 Posts: 17
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Posted: Wed Apr 02, 2003 12:13 am Post subject: |
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well if you think someone is fast teching, you just attack their base then, they will be short 2,000 MP, so most likely you will kill them and win a lot of points, and kill their think tank. making them take time to rebuild it. And it would be especially balanced if when the think tank dies, the current research is stopped. |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Wed Apr 02, 2003 8:36 pm Post subject: |
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Due to overwhelming popularity, and i don't see any real reason that this would be unbalanced or ruin the game, i hope we can see it at least by next round |
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DarthVader_! Lieutenant Commander
Joined: 04 Mar 2003 Posts: 57 Location: Venezuela_!
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Posted: Sat Apr 05, 2003 7:22 am Post subject: |
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good I Its lovely |
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