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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Feb 01, 2003 10:47 pm Post subject: |
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mine-deployer (class 1 ship)
this ship deployes a mine (0/1) between the enemy ships of class 2 that deals 10 damage to an enemy ship.
attack/life: 0/1
manpower: 4
researchtime: 1 d
buildingtime: 10 h
mycilloid-technology
needed research:
improved targeting
battle details:creates 1 mine in the enemy fleet in class 2
battlemessage: "mine deployed"
(battle engine syntax: create,enemy,1,2,mine,mine deployed,n)
shuffles all ships in the enemy class 2 that still did not fight
(battle engine syntax: shuffle,enemy,2)
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Feb 20, 2003 2:57 pm Post subject: |
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are there any disadvantages to this ship?
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Thu Feb 20, 2003 3:02 pm Post subject: |
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Well I can only think of a battle where the enemy has no class2...
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Feb 20, 2003 3:03 pm Post subject: |
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so as long as the enemy has class two ships, this ship is really good ryte? =)
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Thu Feb 20, 2003 3:06 pm Post subject: |
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Well... 4 mp so to break even you have to kill 1 destroyer per 2 deployers... So, vulnerable vs. other class1 and inefficient against troikas.... Arrrrrrgh those @#@#@!#@!%$#^%$#^%$%$^%$%$#^%$#^%$#^#^#@^#@^#@^$#@#@!!!!! troikas
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Feb 20, 2003 3:07 pm Post subject: |
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ohh...loooool. i hate troikas too =)
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Thu Feb 20, 2003 4:38 pm Post subject: |
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Ahh so I finally met someone who hates troikas like I do...
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Feb 20, 2003 4:51 pm Post subject: |
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loool...they are very annoying indeed. =)
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Sun Jun 08, 2003 4:13 am Post subject: |
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Quote: | modifies AP/LP by 0/-10 of 1 ship of any ship-type in your own fleet in the same class |
thats the battle syntax for the mine, shouldn't it be for the enemy's fleet? |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Jun 08, 2003 5:39 pm Post subject: |
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I think this is a suicide.
_________________ The Spam Master of the Spam Alliance |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Mon Jun 09, 2003 6:26 pm Post subject: |
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what is? the mines? |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Jun 10, 2003 1:47 am Post subject: |
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the mines become part of the enemy fleet, like nano virus's, so the syntax reads "modifies in your own fleet". |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 12, 2003 9:56 pm Post subject: |
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Ahhh, Thanks
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Sat Jun 21, 2008 4:17 pm Post subject: |
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what would happen if your c1 *with Mine Deployers) attacked the c2 directly? would the mines blow up the same subbattle? _________________ -==Frag the Weak, Hurdle the Dead.==- |
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guest 1st Rear Admiral
Joined: 26 Oct 2004 Posts: 206 Location: Hamburg, Germany
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Posted: Sat Jun 21, 2008 4:41 pm Post subject: |
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Noxus wrote: | what would happen if your c1 *with Mine Deployers) attacked the c2 directly? would the mines blow up the same subbattle? |
yes or your other class 1 ships fire on them... _________________ Captured Guest acc ...
Inter Arma Enim Silent Leges |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sat Jun 21, 2008 4:44 pm Post subject: |
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Good question but I think they only work after the class 1 battle during the class 2 but you can try in the battle simulator. I think sabs are better for killing class 2 during the class 1 battle. _________________ SBR A former -TO- empire member. |
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Sat Jun 21, 2008 7:22 pm Post subject: |
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i wouldnt think sabotage fighters is a better anti c2 ship. they only deal out one damage for 1mp. while mine deployer is 10 damage per 4mp. _________________ -==Frag the Weak, Hurdle the Dead.==- |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sat Jun 21, 2008 7:34 pm Post subject: |
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Noxus wrote: | i wouldnt think sabotage fighters is a better anti c2 ship. they only deal out one damage for 1mp. while mine deployer is 10 damage per 4mp. |
Yea but sometims mine explode and do nothing its about turns, the sabs when they rip all go at once lets say your enemy has 600 class 2 and just a few class one like 10 if you send 2000 sabs with no other class 1 all 2000 will shoot into the enemys class 2. acually 1990 will shoot if he had 10 fighters you get the drift thou. _________________ SBR A former -TO- empire member. |
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zenachi 1st Rear Admiral
Joined: 26 Jan 2007 Posts: 225
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Posted: Sun Jun 22, 2008 5:38 am Post subject: |
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The mine-deployers create mines in your C2, so if you fight directly with the C2, the mine-deployers will create the mines and then get killed by your opponent's C2.
Then your C2 (including the mines) will attack your opponent's C2. |
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Sun Jun 22, 2008 11:52 am Post subject: |
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Mines can be less good because you can't destroy a whole class 2 with them from an enemy. If you put to many many mines in someones class 2 they start blowing eachother up instead of the enemy class 2. So sabotage fighters can be better, but it is all about the situation. Mine deployers are expeniseve( 4 mp) but can take down a destroyer which is 8 mp. On the other hand, if the enemy has low class 1, say 10, you can with 2001 sabotage fighters take down 200 class 2 with only loosing 10 sabotage fighters. The reason you would need 1 extra is incase the enemy's class 1 shoots first, but after that all sabotage fighters get to shoot before they are destroyed.
So it's all about the situation, when should you use sabotage fighters( not good when enemy has alrge class 1) and when to use mine deployers, with which you most probobly can't destroy the whole class 2 of an enemy. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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