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this vote will decide about the future of this invention: |
this can be added to the game |
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100% |
[ 5 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 5 |
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Author |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Dec 01, 2003 1:25 pm Post subject: |
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recon frigate (class 2 ship)
this ship has mounted simple version of vessel scan, with 2 sector scan radius. it¸s purpose is mainly as fleet eys, scaning nearby sectors of foregin fleet signatures. in battle it do nothin, but only one can be active, so all others will be self-destructed.
attack/life: 0/10
manpower: 10
researchtime: 1 d 12 h
buildingtime: 12 h
needed research:
improved field theories
battle details:
modifies AP/LP by 0/-10 of itself in your own fleet in class 2
battlemessage: "recon fregate securing the probe"
(battle engine syntax: mod,self,all-1,2,itself,+,0,-10,recon fregate securing the probe, chain reaction on other recon fregates destroys,n)
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Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
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Posted: Mon Dec 01, 2003 1:40 pm Post subject: |
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Well, I screwed the battle syntax, didn't realize that ',' is a delimiter.
I figured that in 99% of won battles key thing was army's (or fleet's) recon units, and playing "step ahead" tactic... And likewise 99% of lost battles was result of poor or none recon. Those loses were often redicules like: ambushes, bull running and similiar "not knowing where going" stuff...
So this thing should be considerd, couse it could open variaty of tactics, alougth I think it'll take some work, but that kinda stuff should be considerd... at least that u know that scan radius exists some fleet (without vessel scandata).
oh yes, tactics:
i.e.: Pirating... (especily those multies
_________________
Duke Lou
[ This Message was edited by: Lou of East from West on 2003-12-01 13:41 ] |
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steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Mon Dec 01, 2003 1:53 pm Post subject: |
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I like it!
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plasmator Commander
Joined: 07 Nov 2003 Posts: 94
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Posted: Mon Dec 01, 2003 2:39 pm Post subject: |
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yeah... cool !
but too cheap.. i guess 150 mp is balanced ... |
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Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
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Posted: Tue Dec 02, 2003 4:46 am Post subject: |
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Well generator forced 1 mp!
But this looks fine, u can kill it, and if he usses more than one, he'll just lose points!
_________________ Duke Lou
MoC of 9 |
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Passchendaele Lieutenant Commander
Joined: 24 Nov 2003 Posts: 65
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Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
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Posted: Thu Dec 04, 2003 12:16 pm Post subject: |
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Yes, but u were talking about ms having it, even adding it as standard feature, of ordinary ms!
Perhaps more mp, but this stuff is needed!!
For instance I'm chasing guy around my planet, and for dps i need like 7h, and to be blind on stratregic location... (dunno what is worst)
_________________ Duke Lou
MoC of 9 |
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We are Bjork 2nd Rear Admiral
Joined: 29 Oct 2003 Posts: 175
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Posted: Thu Dec 04, 2003 12:37 pm Post subject: |
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Similar ideas have been submitted quite a few times I think. Scan ship etc etc. Sometimes for dsp type scanning, other times for other types of scanning. Co ords, incoming fleets etc etc. They are all good ideas but I am not sure that admin like em all that much :-/
Certainly, a movable dsp would give an attacker a lot of advantages, and the attacker already has the upper hand. |
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Lou of East from West 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 372
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Posted: Thu Dec 04, 2003 1:38 pm Post subject: |
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Yes, but those ships could be jamed, by mounting another type probe on ship...
Also nmbr. of probes can reamain the same, meanenig that ur recon frigate, takes one probe slot
_________________ Duke Lou
MoC of 9 |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Aug 29, 2004 5:29 am Post subject: |
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Gulp, but fighting several times an enemy is the key of the knowledge
You can easily know his style of combat, common fleet setup and, maybe if you have a lot of patience, the time of logging in
_________________ The Spam Master of the Spam Alliance |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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