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Tofu Commander
Joined: 07 Sep 2003 Posts: 78
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Posted: Sun Nov 09, 2003 12:05 am Post subject: |
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I sent a fleet with "defense" attitude to a nearby planet with 2 fleets and the base. My fleet attacked the 2 fleets, but not the base.
So far, so good.
Then i changed the attitude to "attack" and waited for the battlereport, but nothing happend. I tried to move away, change the attitude and return, but still nothing happend. Then i saw that the battlepause with the two fleets and the base had already started. My first idea was, that the enemy player had logged in and transfered one of his ships to his base, but he was not online.
This happend twice and i have no idea why. Bug? |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sun Nov 09, 2003 12:31 am Post subject: |
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Once your fleet reach a planet thats it you wont battle for another day It doesn`t matter what your attitude is set too.It is better to attack with a code if you want to fight all fleets at a planet.Because if you use th attack attitude and one ove the fleets have the same you wont fight with that fleet.
_________________ SBR A former -TO- empire member. |
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Sun Nov 09, 2003 2:28 am Post subject: |
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Probably a clearer way to title "battlepause" would be "interactionpause". Whether it is a base, an enemy fleet, or an allied fleet does not make a difference. You can not interact with another fleet twice within 24 hours. Simply by deciding that they will not battle is an interaction in itself, and they will ignore each other for one day.
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