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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Feb 07, 2003 1:47 am Post subject: |
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retraitor (class 2 ship)
if this ship is jammed it will destroy 2 enemy vessels
attack/life: 10/6
manpower: 8
researchtime: 1 d
buildingtime: 11 h
human-technology
needed research:
leadership
battle details:fights
(battle engine syntax: f)
if this ship is jammed it modifies AP/LP by 0/-1100 of 2 ships of any ship-type in the enemy fleet in the same class
battlemessage: "retrator destroys ... ships"
(battle engine syntax: trigger_jam@mod,enemy,2,this,all,+,0,-1100,retrator destroys)
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maximusbrown 2nd Lieutenant
Joined: 09 Jun 2003 Posts: 12
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Posted: Fri Aug 15, 2003 7:54 pm Post subject: |
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can somebody explain this ship to me. does this ship fight everytime or just when it is jammed. |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Fri Aug 15, 2003 8:00 pm Post subject: |
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This ship fights just as a normal ship. And only if it is jammed it will destroys 2 ships.
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RenéeAB 2nd Rear Admiral
Joined: 09 Dec 2007 Posts: 178 Location: Palo Alto, California
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Posted: Tue May 27, 2008 8:10 pm Post subject: Modifier Description needs changes? |
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battle details:fights
(battle engine syntax: f)
if this ship is jammed it modifies AP/LP by 0/-1100 of 2 ships of any ship-type in the enemy fleet in the same class
battlemessage: "retrator destroys ... ships"
(battle engine syntax: trigger_jam@mod,enemy,2,this,all,+,0,-1100,retrator destroys)
I was not sure if the 2 ships that get destroyed would be c2 specifically or the class that jammed the retraitor.
And never used these before so:
your class 2 vs enemy class 3: V ^
you:
14 destroyers
28 pirate ship
40 retraitors
1 commando carrier
1 sporogenator
enemy:
3 cruisers
5 dominators
1 minor reconstructor
1 cloud cruiser
20 plasma gunship
35 retraitors vs 5 plasma gunship
5 plasma gun locks on one target and kill 5 ships
5 pirate-ships board plasma gunship
4 retrator destroy 8 ships
9 destroyers vs 3 plasma gunship
2 dominators jam 4 ships
2 destroyers vs 1 plasma gunship
1 sporogenator releases sporators 3 ships
1 pirate-ship boards minor reconstructor
1 minor reconstructor destroyed by interference
2 destroyers vs 2 plasma gunship
1 sporogenator vs 1 plasma gunship
1 commando carrier vs 1 plasma gunship
1 retraitor vs 1 plasma gunship
3 dominators jam 6 ships
1 plasma gun locks on one target and kills 1 ship
1 cruiser vs 1 pirate ship
1 cruiser vs 1 destroyer
losses:
you :
1 destroyer
1 cruiser
2 pirate ship
enemy :
2 cruisers
1 dominator
1 cloud cruiser
12 plasma gunship
score in this subbattle: 1276
The ships destroyed were c3 so, is the class the retraitor fights with. Not bad results for what are essentially 6 lp unreconstructable, (usually) "destroyers" in most situations and justifies carrying 40 or so in case I run into another myc defender primary stack again |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Thu Apr 27, 2017 7:44 pm Post subject: ^---v |
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ST's most overlooked HUMAN ADVANTAGE IMHO ... also renders c2 UNRECONSTRUCTABLE including the Wasp ap boost 15 of them means death to a kazu 0 0 30 2 (20 pg's + 20 doms) + (1 major rc + an ms if 16 or so cruisers + 1 xhockwave cruiser are in your c3) _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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https://www.facebook.com/david.brass.524 |
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