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this vote will decide about the future of this invention: |
this can be added to the game |
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50% |
[ 4 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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50% |
[ 4 ] |
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Total Votes : 8 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Feb 06, 2003 9:35 pm Post subject: |
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spitball (class 1 ship)
the spitball expels a revolting clump of acidic mucous (a gorbie 5/1) randomly into class 2.
@ admin i could not find a modifier to create the gorbies randomly. ( it has to be random, as it is impossible to aim a gorbie with any precision!)
attack/life: 0/1
manpower: 1
researchtime: 1 d
buildingtime: 10 h
mycilloid-technology
needed research:
gravobionics
battle details:fights
(battle engine syntax: f)
creates 1 gorbie in both fleets in class 2
battlemessage: "spitball expectorates gorbies ... ships"
(battle engine syntax: create,both,1,2,gorbie,spitball expectorates gorbies)
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Feb 09, 2003 8:52 am Post subject: |
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from the inventor:
Quote: | the Gorbie is a kind of missile that is supposed to go randomly into both fleets of class 2, so, theoretically if 100 gorbies were released 60 could appear in one fleet and 40 in the other etc.
Or 70/30 or even 100/0 but I guess most likely would be around 50/50. It is not meant to remain after the battle. Like a missile, I may have left that part out of the modifiers.
Hope that makes sense, I guess it is like a lucky dip missile cos it can backfire against you and hurt you more than the enemy. |
[ This Message was edited by: admin on 2003-02-09 08:53 ] |
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