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Deep Space Probe


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Frederik
2nd Rear Admiral
2nd Rear Admiral


Joined: 10 Jan 2002
Posts: 186

 Post Posted: Wed Feb 06, 2002 3:09 pm    Post subject:
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Do the deep space probes still function normaly? It has happened to me twice now that the probe data was incorrect and that I met a fleet my probe had not detected.
Player has been offline for 4 days, so it cannot be a new-build fleet.
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peace of love
1st Rear Admiral
1st Rear Admiral


Joined: 13 Jan 2002
Posts: 306

 Post Posted: Wed Feb 06, 2002 4:22 pm    Post subject:
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1) i had this phenomenon twice too

--> gives an extra surprise
--> but not good for tactical plannings
(leads to loss of points )
-> so i ll take some time before i can get
into the stats
(see tha bunch in general discussion-whats
going on...)

2) but now even better some of my probes started flying backwards
--> for admin one of my wrs-probe has
increasing ETA
->as it took 3 and a half days to get to
destination(maybe the trip was too long?)
i ll expect it home in about three days
then i can look for the failure

3) strike fighter is much too expensive for 8
( i hardly see any use for it thats makes it
worthier than 4mp )

4) s.o. in the game has allready TWO transwarp
gates
thats not another failure with the dsp
because i have a battlereport with that
--> so i ll start my production soon

5) wrs-probe is rather lousy (did u change the scanradius to 17 ???)
--> i propose to make production time 1d or s.th. but let it go warp 3 then.
(other wise it only a srs-probe as its only use is to send it 1 field into my neighbourhood to find out whether new players have got there..)


6) pls if you gonna quote something quote with
concerning towards a number

7) admin: i expect u to quote s.th.

ps: did u know that 43% of all players are
human ?
--> guests: log in as some other race
( i dont think humans are that good...)

greatings to everybody

peace of love


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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Wed Feb 06, 2002 9:36 pm    Post subject:
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i noticed the bug whith the scans before, but i forgot it.

we will fix it soon,( it's a problem with the pseudo-real-time)
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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Wed Feb 06, 2002 10:00 pm    Post subject:

bug is fixed, i think
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