|
View previous topic :: View next topic |
Author |
Message |
Frederik 2nd Rear Admiral
Joined: 10 Jan 2002 Posts: 186
|
Posted: Wed Feb 06, 2002 3:09 pm Post subject: |
|
|
Do the deep space probes still function normaly? It has happened to me twice now that the probe data was incorrect and that I met a fleet my probe had not detected.
Player has been offline for 4 days, so it cannot be a new-build fleet. |
|
Back to top » |
|
|
peace of love 1st Rear Admiral
Joined: 13 Jan 2002 Posts: 306
|
Posted: Wed Feb 06, 2002 4:22 pm Post subject: |
|
|
1) i had this phenomenon twice too
--> gives an extra surprise
--> but not good for tactical plannings
(leads to loss of points )
-> so i ll take some time before i can get
into the stats
(see tha bunch in general discussion-whats
going on...)
2) but now even better some of my probes started flying backwards
--> for admin one of my wrs-probe has
increasing ETA
->as it took 3 and a half days to get to
destination(maybe the trip was too long?)
i ll expect it home in about three days
then i can look for the failure
3) strike fighter is much too expensive for 8
( i hardly see any use for it thats makes it
worthier than 4mp )
4) s.o. in the game has allready TWO transwarp
gates
thats not another failure with the dsp
because i have a battlereport with that
--> so i ll start my production soon
5) wrs-probe is rather lousy (did u change the scanradius to 17 ???)
--> i propose to make production time 1d or s.th. but let it go warp 3 then.
(other wise it only a srs-probe as its only use is to send it 1 field into my neighbourhood to find out whether new players have got there..)
6) pls if you gonna quote something quote with
concerning towards a number
7) admin: i expect u to quote s.th.
ps: did u know that 43% of all players are
human ?
--> guests: log in as some other race
( i dont think humans are that good...)
greatings to everybody
peace of love
|
|
Back to top » |
|
|
admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
|
Posted: Wed Feb 06, 2002 9:36 pm Post subject: |
|
|
i noticed the bug whith the scans before, but i forgot it.
we will fix it soon,( it's a problem with the pseudo-real-time) |
|
Back to top » |
|
|
admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
|
Posted: Wed Feb 06, 2002 10:00 pm Post subject: |
|
|
bug is fixed, i think |
|
Back to top » |
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|