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trojan


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SpaceTrace Forum Forum Index » New Technology Inventions » trojan
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 4 ]
it needs some changes but it is a good invention
37%
 37%  [ 3 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
12%
 12%  [ 1 ]
Total Votes : 8

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Mar 22, 2003 8:59 pm    Post subject:

trojan (class 2 ship)

the trojan is a very special mycilloid ship that requires 10 hits to destroy it. i was unsure of the modifiers so i may have added more than necessary. the idea is the ship only takes one damage regardless of what hits it. so it is very vulnerable to fighters and eagles but less vulnerable to more powerful ships

i think the calculated mp is too high, but it is the concept i would like condidered


attack/life: 10/10
manpower: 40

researchtime: 1 d
buildingtime: 12 h


mycilloid-technology
needed research:
gravobionics

battle details:fights
(battle engine syntax: f)
battle engine syntax: trigger_0_destroy@
battle engine syntax: trigger_0_kill@
if this ship is hit it modifies AP/LP by 0/-1 of itself in your own fleet in the same class
(battle engine syntax: trigger_hit@mod,self,1,this,itself,+,0,-1)
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