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Should buildings have their own class |
Yes |
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31% |
[ 6 ] |
Nah |
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68% |
[ 13 ] |
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Total Votes : 19 |
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Sun Oct 05, 2003 7:07 pm Post subject: |
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Should buildings be in their own class
what do you lot think
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Guest
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Posted: Sun Oct 05, 2003 7:42 pm Post subject: |
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why you think buildings should have theyr own class?
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Mon Oct 06, 2003 4:57 pm Post subject: |
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it opens a whole new range of building destroying ships |
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Liderant 1st Rear Admiral
Joined: 26 Aug 2003 Posts: 273 Location: Venezuela
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Posted: Mon Oct 06, 2003 9:50 pm Post subject: |
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that means that the mantis, must be reconfigurated? |
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Tue Oct 07, 2003 6:08 pm Post subject: |
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Yes the mantis starts attacking clss 5 and doomstar attacks classes 1,2,3 and 4
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Wed Oct 08, 2003 3:59 pm Post subject: |
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I don't know, buildings aren't the primary objects in the game.
I think you have a class 5, but only if there are more buildings and that isn't the objective of the game. This is an offensive game.
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Oct 09, 2003 1:33 am Post subject: |
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This is idea is bad
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Thu Oct 09, 2003 6:06 pm Post subject: |
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i is not thinking so<-for Darklim
translation:i dont think so
anyway darklim why do you think that?
i just tried to find a solution to the problem i have with mass destruction ships being able to destroy ships and buildings
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Thu Oct 09, 2003 9:48 pm Post subject: |
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And why the solution always be a modification?
Can't you change your strategy
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