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SirTaz 1st Rear Admiral
Joined: 07 Jun 2002 Posts: 247 Location: U.S.A in the state of Florida
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Posted: Sat Sep 07, 2002 8:56 am Post subject: |
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Well is this wrong or am I not getting all nanite technology: ?
nano technology
c-cannon-module
troika
missile-launcher
c-cannon-platform
cluster-cruiser
jammer
apollo cruiser
plague ship<--- nano's virus do they stay with the fleet after the battle ?
core driver
carrier <---- missing from my Production of ships to build page and it says they come from intercep tech. and Nanite race can build Also nano viruses (0/1) mp cost 1 class 1 or 2 ship ?
ships (A/D) mp build time in stock
class 1
fighters (1/1) 1
mosquitoes (0/3) 1
bounty hunters (0/1) 4
commando-fighters (1/1) 10
l-prom (0/1) 1
sporators (0/1) 5
mine-deployer (0/1) 5
kamikaze (35/1) 1
class 2
destroyers (10/10) 8
graze reactors (0/10) 30
pirate-ships (0/5) 15
retraitors (10/6) 8
scout (10/10) 50
particle thrusters (10/100) 55
c-cannon-modules (0/4) 20
troikas (0/10) 16
missile-launchers (0/10) 10
class 3
cruisers (100/100) 60
apollo cruiser (0/100) 100
cyclopses (0/100) 120
minor reconstructors (0/100) 100
c-cannon-platforms (10/50) 30
cluster-cruisers (0/60) 40
plague ships (0/200) 140
dreadnought (200/500) 500
jammers (0/0) 4
warcruisers (0/200) 100
class 4
motherships (0/1000) 320
core drivers (0/250) 80
pioneer-ship (0/2000) 4750
major reconstructors (0/150) 550
pirate flagships (0/1000) 600
===========================================
06.09 23:50:17 - your fleet arrived
yours: 1532 ships
class 1:
1000 fighters (1/1)
1 commando-fighter (1/1)
198 mine-deployer (0/1)
1 sporator (0/1)
class 2:
330 retraitors (10/6)
class 3:
1 jammer (0/0)
class 4:
1 mothership (0/1000)
--------------------------------------------------------------------------------
enemy: 6594 ships lot's of them mp's
class 1:
6594 nano viruses (0/1)
class 4:
buildings:
1 transwarp-network (0/100)
1 holo-relay-station (0/20)
1 research center (0/3500)
1 shipyard (0/3500)
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your class 1 vs enemy class 1:
198 mines deployed
1 sporator is modifying all class 2 ships: 509 ships
1 sporator is modifying all class 1 ships: 3713 ships
1 commando fighter modifies 506 ships
1000 fighters vs 1000 nano viruses
2797 ships destroyed by a nano virus
Losses:
You :
1 commando-fighter
1 sporator
Enemy :
6594 nano viruses
--------------------------------------------------------------------------------
your class 2 vs enemy class 2:
66 retraitors vs 66 mines
66 mine-explosions detected
Losses:
You :
-
Enemy :
198 mines
--------------------------------------------------------------------------------
your class 3 vs enemy class 4:
Losses:
You :
1 jammer
Enemy :
---------------------------------------------------------------------------------
your class 4 vs enemy class 4:
Losses:
You :
-
Enemy :
---------------------------------------------------------------------------------
Summary:
your losses:
class 1:
1 commando-fighter
class 3:
1 jammer
class 1:
1 sporator
enemy losses:
class 2:
198 mines
class 1:
6594 <--- nano viruses " ????" are they a 1mp ship ?
score: -19 My best try at killing them so far hehee
===========================================
Not this time i killed them all but Nothing LoL
your fleet 1 fights against the base
07.09 08:17:00 - your fleet arrived
yours: 2722 ships
class 1:
2600 mosquitoes (0/3)
class 2:
100 destroyers (10/10)
class 3:
20 cruisers (100/100)
1 c-cannon-platform (10/50)
class 4:
1 mothership (0/1000)
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enemy: 6594 ships
class 1:
6594 nano viruses (0/1)
class 4:
buildings:
1 transwarp-network (0/100)
1 holo-relay-station (0/20)
1 research center (0/3500)
1 shipyard (0/3500)
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your class 1 vs enemy class 1:
3297 ships destroyed by a nano virus
Losses:
You :
-
Enemy :
6594 nano viruses
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your class 2 vs enemy class 4:
100 destroyers vs 1 shipyard
Losses:
You :
-
Enemy :
-
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your class 3 vs enemy class 4:
20 cruisers vs 1 shipyard
1 c-cannon-platform vs 1 shipyard
Losses:
You :
-
Enemy :
-
--------------------------------------------------------------------------------
your class 4 vs enemy class 4:
Losses:
You :
-
Enemy :
-
--------------------------------------------------------------------------------
Summary:
your losses:
-
enemy losses:
class 1:
6594 nano viruses
score: 0
===========================================
06.09 23:41:39 - your fleet arrived
yours: 1532 ships
class 1:
1000 fighters (1/1)
1 commando-fighter (1/1)
198 mine-deployer (0/1)
1 sporator (0/1)
class 2:
330 retraitors (10/6)
class 3:
1 jammer (0/0)
class 4:
1 mothership (0/1000)
--------------------------------------------------------------------------------
enemy: 47 ships
class 1:
1 l-prom (0/1)
26 nano viruses (0/1)<--- class 1 ship
class 2:
20 nano viruses (0/1)****
class 4:
buildings:
1 research center (0/3500)
1 shipyard (0/3500)
--------------------------------------------------------------------------------
your class 1 vs enemy class 1:
1 fighter vs 1 l-prom
8 fighters vs 8 nano viruses
9 ships destroyed by a nano virus
Losses:
You :
-
Enemy :
26 nano viruses
1 l-prom
--------------------------------------------------------------------------------
your class 2 vs enemy class 2:
6 retraitors vs 6 nano viruses
7 ships destroyed by a nano virus
Losses:
You :
-
Enemy :
20 nano viruses
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your class 3 vs enemy class 4:
Losses:
You :
1 jammer
Enemy :
---------------------------------------------------------------------------------
your class 4 vs enemy class 4:
Losses:
You :
-
Enemy :
---------------------------------------------------------------------------------
Summary:
your losses:
class 3:
1 jammer
enemy losses:
class 1:
26 nano viruses *****
1 l-prom
class 2:
20 nano viruses<-- what class this ship play both 1 and 2 ?
score: -3
[ This Message was edited by: SirTaz on 2002-09-07 10:24 ] |
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Dougster 1st Rear Admiral
Joined: 14 Apr 2002 Posts: 251
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Posted: Sat Sep 07, 2002 10:43 am Post subject: |
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Tazz, I cant go into discussions of the actual battle reports cos the nano's were not working till quite recently, and the amount you found was quite weird.
But If your enemy had ships as well as nano virus's the virus's should have killed some of
hisships not yours. It just seems your enemy had no ships for the virus's to destroy.
The Virus's infect classes 1,2 and 3, and seem to be working now, so I will try and infect some of your ships, and you can see how they work. |
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SirTaz 1st Rear Admiral
Joined: 07 Jun 2002 Posts: 247 Location: U.S.A in the state of Florida
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Posted: Sat Sep 07, 2002 11:57 am Post subject: |
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@Dongster kewl go head get my ships sick LoL
Oh and by the way I can't get in the test server telling me end if the round showed up then I was trying to make a carrier LoL sirtaz1 and sirtaz2 is the same way.
Weird for sure, so what race gets the nano-virus 0/1 ship as a ship ? to build.
=============================================
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[ This Message was edited by: SirTaz on 2002-09-07 14:17 ] |
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SirTaz 1st Rear Admiral
Joined: 07 Jun 2002 Posts: 247 Location: U.S.A in the state of Florida
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Posted: Sat Sep 07, 2002 2:43 pm Post subject: |
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ok i see how they come from the plague ship now and they give the virus to class 1, 2 , 3 ships
wow yours plague-ship give me 200 nano-virus class1's 10 nano virus class2's and 1 nano virus class3
hot dang my fleets got nano virus ships now LoL
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Sep 08, 2002 12:50 am Post subject: |
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this "error 127 from table handler" is very dangerous, it can be that there is a hardware error in the database, but it seems, that it`s gone is it?
there is certainly no race that can research the nano virus-ship - who want to build a ship that destroys another of your ships? LOL
only the plague ship injects them into the enemy`s fleet |
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Lord Philemon Vice Admiral
Joined: 12 Mar 2002 Posts: 556 Location: Germany
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Posted: Sun Sep 08, 2002 8:35 am Post subject: |
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maybe as a ship to counter pirate ships... |
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peace of love 1st Rear Admiral
Joined: 13 Jan 2002 Posts: 306
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Posted: Fri Oct 04, 2002 11:00 pm Post subject: |
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here again are some ships i think useless and/or to expensive...
please state your opinion and/or other ships you think to be too good/bad....
graze reactor
too expensive, even if seven ship be deployed (which is not likely)
particle thruster
shoots five times and has 50lp left than...the destroyer has the same for 40...and works better in class3... |
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Blazedem0n Captain
Joined: 24 Jul 2002 Posts: 134 Location: Ontario Canada
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Posted: Sat Oct 05, 2002 12:27 am Post subject: |
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i have tested the grazer they dont work at all well i thoiught they would be good but to my score it was deadly....... |
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Guest
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Posted: Sat Oct 05, 2002 1:31 am Post subject: |
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it is a very good idea doing this peace, admin but can u guys use some other color
(it is hard to read)
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God 1st Rear Admiral
Joined: 29 Sep 2002 Posts: 375
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Posted: Sat Oct 05, 2002 2:02 am Post subject: |
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It would be good if we had a little more explaind manual for the ships
it is really hard to understand them
_________________ --God, Owner of Power---
Back To Space Once Again
-----Leader of LXG------ |
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Frederik 2nd Rear Admiral
Joined: 10 Jan 2002 Posts: 186
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Posted: Sat Oct 05, 2002 7:49 am Post subject: |
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particle thruster
I do not consider this a useless ship. |
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Lord Philemon Vice Admiral
Joined: 12 Mar 2002 Posts: 556 Location: Germany
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Posted: Sun Oct 06, 2002 2:17 pm Post subject: |
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If you use it just for itself you need more manpower than if you use destroyers. I could imagine a combo but it's quite useless against most ships... |
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Frederik 2nd Rear Admiral
Joined: 10 Jan 2002 Posts: 186
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Posted: Sun Oct 06, 2002 4:46 pm Post subject: |
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Its advantage is that it shows low numbers on the ds-probe scan.
And it is always nice to reconstruct expensive ships. |
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peace of love 1st Rear Admiral
Joined: 13 Jan 2002 Posts: 306
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Posted: Wed Oct 09, 2002 5:31 am Post subject: |
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so what is with the graze reactor? will it stay like it is?
the concept behind that ship still wont work and it is still too expensive if the graze will someday actually deploy 7 ships...
???? |
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Lord Philemon Vice Admiral
Joined: 12 Mar 2002 Posts: 556 Location: Germany
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Posted: Wed Oct 09, 2002 8:58 am Post subject: |
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It will deploy 7 grazers. But only when you fight against a simple fighter... |
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DaBlackMoB Lieutenant Commander
Joined: 12 Sep 2002 Posts: 68 Location: the -°SH°- system
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Posted: Wed Oct 09, 2002 10:31 am Post subject: |
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and against eagles?
3 or 4?
_________________ ... the black mobile cruises down the main boulevard and...
general °sh°, logfile entry |
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Lord Philemon Vice Admiral
Joined: 12 Mar 2002 Posts: 556 Location: Germany
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Posted: Wed Oct 09, 2002 10:48 am Post subject: |
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against one eagle the first graze reactor will deploy 6 grazers and all following will breed 7. |
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DaBlackMoB Lieutenant Commander
Joined: 12 Sep 2002 Posts: 68 Location: the -°SH°- system
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Posted: Wed Oct 09, 2002 11:06 am Post subject: |
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now i understand it
against a egale fleet each reactor would breed 5 thingies
againts destroyers it's bad ,but maybe against eagles it makes sense
[ This Message was edited by: DaBlackMoB on 2002-10-09 12:07 ] |
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peace of love 1st Rear Admiral
Joined: 13 Jan 2002 Posts: 306
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Posted: Wed Oct 09, 2002 11:54 am Post subject: |
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Quote: | and it is still too expensive if the graze will someday actually deploy 7 ships... |
please read my words!
remember this stupid graze has selfdestruction so 8 eagles will kill a graze while 3.5 eagles will be destroyed.
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DaBlackMoB Lieutenant Commander
Joined: 12 Sep 2002 Posts: 68 Location: the -°SH°- system
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Posted: Wed Oct 09, 2002 12:03 pm Post subject: |
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leaves still the question if the absolute number will change the fortune...
i gotta think bout it |
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