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Drakal 2nd Lieutenant
Joined: 24 Apr 2009 Posts: 11 Location: England
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Posted: Sat May 30, 2009 11:03 am Post subject: colony explanation |
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i was playing around and looking at what to research and i decided i wanted to try colonizing. correct me if i'm wrong, but i thought that if you scan and find a pre-warp world, then send the colony star there then it automatically claims it for you and your alliance. yet i've tried it on around 7 different worlds and it won't colonize the world. any explanations on how to actually use this ship? _________________ "i like to keep this for close encounters"
"too right mate" |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sat May 30, 2009 7:00 pm Post subject: |
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Admin was doing some work on the "colony game".
It seems you have the concept right from what my memory tells me.
If admin ever shows up to repair the current bugs, perhaps posting something in the "bug" section of the forum will get a definitive answer to if the colony game is working or not. |
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Drakal 2nd Lieutenant
Joined: 24 Apr 2009 Posts: 11 Location: England
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Posted: Sat May 30, 2009 8:23 pm Post subject: |
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ok thanks man, ill leave colonizing for a while until i see an update _________________ "i like to keep this for close encounters"
"too right mate" |
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Hurin Midshipman
Joined: 18 Jun 2009 Posts: 3
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Posted: Thu Jun 18, 2009 12:23 am Post subject: |
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Hey is there a more in depth colony explanation somewhere in the manual yet? i get it for the most part but it seems like there should be something like that in the manual.
in case there isnt, you put defense on colonies by just droping defense transports at the colony planet right? |
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SpaceGamer Captain
Joined: 02 Nov 2008 Posts: 112 Location: USA
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Posted: Thu Jun 18, 2009 4:08 am Post subject: |
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Prewarp Worlds (Undiscovered and Discovered)
When your fleet arrives at the planet you must click on its name to display the planet information. It should notify you that you are the discoverer.
1. If you are lucky eough to discover a new planet you can colonize it using just a colony ship.
2. An already discovered prewarp that has had a colony will need to be attacked. You can use any of the transport type ships to do this. It will notifiy you if it is defended.
3. If a prewarp world has a colony that has troopers on it you will need to attack and defeat the defending troops.
I hope this helps you colony players.
Spacegamer |
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Hurin Midshipman
Joined: 18 Jun 2009 Posts: 3
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Posted: Thu Jun 18, 2009 4:46 am Post subject: |
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Thanks that helps me!
but do you know if you go on vacation and cloak your planets, will it cloak your colonies to? or are those up for grabs? |
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Marth Diro Captain
Joined: 23 Oct 2007 Posts: 139 Location: Berlin
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Posted: Thu Jun 18, 2009 6:05 pm Post subject: |
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cloacking works only on your base planet.
with researching some more cloacking technology you can cloack ships or fleets, but that makes only in special purposes sense. _________________ FCUK |
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SpaceGamer Captain
Joined: 02 Nov 2008 Posts: 112 Location: USA
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Posted: Thu Jun 18, 2009 10:12 pm Post subject: |
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When you build any of Transport Type ships they use reinforcements. As you capture or build colonies you get more reinforcements. The best way to protect your colonies is to leave some troopers to guard them.
Ships
infantry transport, tank transport, defense transport
defense-trooper (class 1 trooper)
Spacegamer |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Oct 12, 2009 2:26 pm Post subject: |
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the colony game works now. we fixed some bugs.
you can colonize new planets that are in your cluster.
if you look on the colony map you see some planets that are within reach of your cluster so your colony cluster can grow.
if you transport troops to your colonies, you can now deploy your troops there and also evacuate troops from the colony into your fleet. or move troopers inside your cluster from one colony to the other.
and the new feature:
if a com sat station is installed on your colony, you can see fleetmovements around the colony with your pyramid device probe
see: http://www.spacetrace.com/forum/viewtopic.php?t=6886 |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Feb 21, 2011 12:41 am Post subject: |
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We enhanced the strategical map: now you can see and move your fleets from there.
also the planets connect to clusters correctly now |
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