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should transwarp factor becomes bigger on great distance? |
yes, good idea |
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28% |
[ 2 ] |
no, leave it as it is |
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71% |
[ 5 ] |
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Total Votes : 7 |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Jan 23, 2012 10:48 am Post subject: |
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i dont think that so a big plŕoblem, cause it would accellerate ofver time. if you cahnge course it goes down to the startin speed anyway |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 24, 2012 12:48 am Post subject: |
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admin, you've done a great job of adding ways to make fleets go faster. warp gates, time slippers/fleet tenderers/lowrider, and now more recently you've added chrono pods. but all of these require a bit of strategy. chronopods require a chronomine, faster ships either require more mp or a huge risk to your fleet, and warp gates aren't everywhere in the game. this means that for players that want to go faster, a bit of strategy is necessary. since this game is all about strategy these technologies are perfect. it'd be a shame to negate them with the boost being discussed. |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Tue Jan 24, 2012 9:00 am Post subject: |
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i am not planing to add this, but anyway, i thought it would boost only the existing strategic increasements anyway.
noone planned to increase the normal warpsspeed,
only initiated transwarp-tunnels by wormholes, cronoposd or TWNs were suggested to be boosted over time. this would keep all strategic aspects, like they are now
did you think of this, when you decided against this suggestion? |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Tue Jan 24, 2012 11:44 am Post subject: |
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aah. ok. that makes more sense.
i'm still note sure if i like it though. constant speeds have always been nice and predictable both for your own fleets and those you see on the dsp. |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 24, 2012 9:01 pm Post subject: |
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oh ok. i thought it was applied to all travel times. when applied only to strategic boosts (warp gates, chronopods), this idea sounds a little better, but i still think its unnecessary. |
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