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this vote will decide about the future of this invention: |
this can be added to the game |
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27% |
[ 3 ] |
it needs some changes but it is a good invention |
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9% |
[ 1 ] |
i will post the needed changes here |
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9% |
[ 1 ] |
no good try another one |
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54% |
[ 6 ] |
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Total Votes : 11 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Sep 02, 2005 4:26 pm Post subject: galaxy crosser |
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galaxy crosser (class 4 ship)
a fast ship
attack/life: 0/1000
manpower: 840
speed: warp 8
researchtime: 3 d
buildingtime: 16 h
nanite-technology
needed research:
gravity
battle details:
fights
(battle engine syntax: f) |
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nosaj 1st Lieutenant
Joined: 08 Aug 2005 Posts: 31
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Posted: Fri Sep 02, 2005 4:27 pm Post subject: Re: galaxy crosser |
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nice ship (and picture) i would come in handy since i'm a nanite _________________ Let the force be with you |
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Vrictus Admiral
Joined: 01 Aug 2005 Posts: 662
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Posted: Fri Sep 02, 2005 4:42 pm Post subject: |
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Its no good, we have the timeslipper for this.
try something else. |
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Jort Admiral
Joined: 06 Jan 2005 Posts: 1264 Location: Amsterdam
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Posted: Fri Sep 02, 2005 5:03 pm Post subject: |
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fights
(battle engine syntax: f)
i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap??? |
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O-siris Admiral
Joined: 11 Aug 2005 Posts: 803
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Posted: Fri Sep 02, 2005 5:04 pm Post subject: |
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Jort wrote: | fights
(battle engine syntax: f)
i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap??? | yeah i also don't understand this who inventid this ship |
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lilkrnboi1018 Admiral
Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Sat Sep 03, 2005 12:35 am Post subject: |
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no use, its horrible _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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WilliamWallace Admiral
Joined: 02 May 2005 Posts: 893
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Posted: Sat Sep 03, 2005 12:36 pm Post subject: |
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Vrictus wrote: | Its no good, we have the timeslipper for this.
try something else. |
you aren't right. It is 160 mp cheaper, but to compensate, it doesn't fight. So it only got 1 out of the 2 advantages the timeslipper got compared to the ms.
Jort wrote: | fights
(battle engine syntax: f)
i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap??? |
What don't you get about it? Just like a mothership it doesn't fight. It's a fast mothership that costs an awful lot of mp.
I'd say make it cheaper, about 760 mp. Then it is 237,5 % more expernsive then a ms, and it is 160% faster.
And it is 240 mp cheaper then a timeslipper, but it can't fight. Make it about 750/760 mp, then it is more balanced. |
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mjx1 Admiral
Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Sat Sep 03, 2005 6:27 pm Post subject: |
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i dont get it is it a ms or somet? _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Star Commander Admiral
Joined: 26 Sep 2004 Posts: 1734 Location: Bolton
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Posted: Sat Sep 03, 2005 10:41 pm Post subject: |
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Can it provide warp for otherships though, thats the main question and if it can its nice. _________________ APEmpire |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sat Sep 03, 2005 10:53 pm Post subject: |
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Useless! nanite can use the lowrider.Less manpower?No way that would make it unbalenced. _________________ SBR A former -TO- empire member. |
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Vrictus Admiral
Joined: 01 Aug 2005 Posts: 662
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Posted: Sun Sep 04, 2005 11:10 am Post subject: |
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[quote="WilliamWallace"] Vrictus wrote: | Its no good, we have the timeslipper for this.
try something else. |
you aren't right. It is 160 mp cheaper, but to compensate, it doesn't fight. So it only got 1 out of the 2 advantages the timeslipper got compared to the ms.
good point. |
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Kirby Vice Admiral
Joined: 07 Mar 2005 Posts: 407 Location: @ Home
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Posted: Sun Sep 04, 2005 6:22 pm Post subject: |
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shortly said: S H I T _________________ It's a bird, it's a plane......NO!!! It's KIRBY!!
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O-siris Admiral
Joined: 11 Aug 2005 Posts: 803
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Posted: Sun Sep 04, 2005 6:37 pm Post subject: |
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lol the ship s*cks i think it's unbalanced and we already have something like that already |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Sun Sep 04, 2005 6:37 pm Post subject: |
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Kirby wrote: | shortly said: S * * T |
don 'T be so rude, you should try to miotivate and instruct the people in this forum to make better ships. this ship is nearly balanced. it is not bad too. there are other reasons why it can't be added to the game:
there shouldn't be too fast warp ships because the defender needs time to react. a warp 5 ship let's about 5 hours warning time, which should stay standart.
the faster warp ships have all bigger drawbacks , so that aren't used by too many players.
(cannot transport all classes, sd in a battle, have low armor)
so if you invent fast warp ship you need to install greater drawback so that the average warnig time isn't reduced too much
my suggestion is:
bird of peace
warp 8 , 0/1000, class 4
the fleet that contains a bird of peace cannot have any other attitude than defense.
do you like it ? no ??? so invent a better one |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sun Sep 04, 2005 6:44 pm Post subject: |
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thats not to bad an idea good to use to protect alliance mates
I thought the original was unbalenced because it had no real draw back was too cheap if anything.Plus the nanites can use the lowrider and thats only 400 mp but usless to use with class 3 fleets that gives it a good drawback. _________________ SBR A former -TO- empire member.
Last edited by mackman on Sun Sep 04, 2005 6:48 pm; edited 1 time in total |
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O-siris Admiral
Joined: 11 Aug 2005 Posts: 803
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Posted: Sun Sep 04, 2005 6:45 pm Post subject: |
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yeah nice but not good for attacking bases cause they always have defende attitude |
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Failtrip1 Vice Admiral
Joined: 31 May 2005 Posts: 436
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Posted: Sun Sep 04, 2005 6:55 pm Post subject: |
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sometimes people forget to change their fleet attitude from attack to defense while in base,so you would fight anyway.but thats a really loooooooooong shot |
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WilliamWallace Admiral
Joined: 02 May 2005 Posts: 893
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Posted: Sun Sep 04, 2005 9:37 pm Post subject: |
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mackman wrote: | Useless! nanite can use the lowrider.Less manpower?No way that would make it unbalenced. |
You mean core driver. Lowrider is the c3 killer. Or does a lowrider also gives warp for other ships?
And the core driver is cheaper because it also is slower. Well this one is much fater then a ms, but it is much much much more expensive then a ms.
Star Commander wrote: | Can it provide warp for otherships though, thats the main question and if it can its nice. |
Yes it can, otherwise it would say : only establsih a warpfield for itself.
mjx1 wrote: | i dont get it is it a ms or somet? |
Duh. It gives warp and doesnt fight. Guess what a ms does.
warp 8 doesn't have to be that scary fast. Saying it doesn't give enough reaction time has got a very relative meaning.
It depends on for how long you've been flying to that base. Every ETA below 10 hours su.cks because you cant prepare by building good fleets. And every ETA above 4.5 hours su.cks because you cant see what they are coming with on your dsp.
So IF you got a dsp on your planet's coordinates, you can see what he's got and you can manage your ships by sending them to the right fleets with the right attitudes.
And even with warp 8 and you are waiting 1 sector next to your target, you are still flying around 18.75 minutes before you arrive. Even a reumatic senior that doesn't understand the game can switch fleets within 18 minutes. |
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bradlevi 2nd Lieutenant
Joined: 06 Sep 2005 Posts: 20
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Posted: Tue Sep 06, 2005 11:15 pm Post subject: |
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Thanks for the idea but it really is not needed in the game as far as I can see we have ships that aready deal with this issue...IMO |
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Wed Sep 07, 2005 2:41 am Post subject: |
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spacetrace wrote: |
my suggestion is:
bird of peace
warp 8 , 0/1000, class 4
the fleet that contains a bird of peace cannot have any other attitude than defense.
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I would love to see this ship added to the game! |
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