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galaxy crosser


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SpaceTrace Forum Forum Index » Impossible inventions » galaxy crosser
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this vote will decide about the future of this invention:
this can be added to the game
27%
 27%  [ 3 ]
it needs some changes but it is a good invention
9%
 9%  [ 1 ]
i will post the needed changes here
9%
 9%  [ 1 ]
no good try another one
54%
 54%  [ 6 ]
Total Votes : 11

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tec_server
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 Post Posted: Fri Sep 02, 2005 4:26 pm    Post subject: galaxy crosser
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galaxy crosser (class 4 ship)


a fast ship


attack/life: 0/1000
manpower: 840

speed: warp 8

researchtime: 3 d
buildingtime: 16 h


nanite-technology
needed research:
gravity

battle details:
fights
(battle engine syntax: f)
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nosaj
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 Post Posted: Fri Sep 02, 2005 4:27 pm    Post subject: Re: galaxy crosser
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nice ship (and picture) i would come in handy since i'm a nanite
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Vrictus
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 Post Posted: Fri Sep 02, 2005 4:42 pm    Post subject:
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Its no good, we have the timeslipper for this.
try something else.
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Jort
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 Post Posted: Fri Sep 02, 2005 5:03 pm    Post subject:
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fights
(battle engine syntax: f)



i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap???
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O-siris
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 Post Posted: Fri Sep 02, 2005 5:04 pm    Post subject:
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Jort wrote:
fights
(battle engine syntax: f)



i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap???
yeah i also don't understand this who inventid this ship
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lilkrnboi1018
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 Post Posted: Sat Sep 03, 2005 12:35 am    Post subject:
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no use, its horrible
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WilliamWallace
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 Post Posted: Sat Sep 03, 2005 12:36 pm    Post subject:
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Vrictus wrote:
Its no good, we have the timeslipper for this.
try something else.


you aren't right. It is 160 mp cheaper, but to compensate, it doesn't fight. So it only got 1 out of the 2 advantages the timeslipper got compared to the ms.

Jort wrote:
fights
(battle engine syntax: f)



i dont get this... does it generate a field for other ships or is it a solo ship? And why does it fights if it has 0 ap???


What don't you get about it? Just like a mothership it doesn't fight. It's a fast mothership that costs an awful lot of mp.


I'd say make it cheaper, about 760 mp. Then it is 237,5 % more expernsive then a ms, and it is 160% faster.

And it is 240 mp cheaper then a timeslipper, but it can't fight. Make it about 750/760 mp, then it is more balanced.
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mjx1
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 Post Posted: Sat Sep 03, 2005 6:27 pm    Post subject:
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i dont get it is it a ms or somet?
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Star Commander
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 Post Posted: Sat Sep 03, 2005 10:41 pm    Post subject:
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Can it provide warp for otherships though, thats the main question and if it can its nice.
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mackman
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 Post Posted: Sat Sep 03, 2005 10:53 pm    Post subject:
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Useless! nanite can use the lowrider.Less manpower?No way that would make it unbalenced.
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Vrictus
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 Post Posted: Sun Sep 04, 2005 11:10 am    Post subject:
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[quote="WilliamWallace"]
Vrictus wrote:
Its no good, we have the timeslipper for this.
try something else.


you aren't right. It is 160 mp cheaper, but to compensate, it doesn't fight. So it only got 1 out of the 2 advantages the timeslipper got compared to the ms.


good point.
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Kirby
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 Post Posted: Sun Sep 04, 2005 6:22 pm    Post subject:
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shortly said: S H I T
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O-siris
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 Post Posted: Sun Sep 04, 2005 6:37 pm    Post subject:
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lol the ship s*cks i think it's unbalanced and we already have something like that already
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spacetrace
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 Post Posted: Sun Sep 04, 2005 6:37 pm    Post subject:
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Kirby wrote:
shortly said: S * * T


don 'T be so rude, you should try to miotivate and instruct the people in this forum to make better ships. this ship is nearly balanced. it is not bad too. there are other reasons why it can't be added to the game:

there shouldn't be too fast warp ships because the defender needs time to react. a warp 5 ship let's about 5 hours warning time, which should stay standart.
the faster warp ships have all bigger drawbacks , so that aren't used by too many players.
(cannot transport all classes, sd in a battle, have low armor)

so if you invent fast warp ship you need to install greater drawback so that the average warnig time isn't reduced too much

my suggestion is:
bird of peace
warp 8 , 0/1000, class 4
the fleet that contains a bird of peace cannot have any other attitude than defense.


do you like it ? no ??? so invent a better one
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mackman
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 Post Posted: Sun Sep 04, 2005 6:44 pm    Post subject:
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thats not to bad an idea good to use to protect alliance mates

I thought the original was unbalenced because it had no real draw back was too cheap if anything.Plus the nanites can use the lowrider and thats only 400 mp but usless to use with class 3 fleets that gives it a good drawback.
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Last edited by mackman on Sun Sep 04, 2005 6:48 pm; edited 1 time in total
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O-siris
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 Post Posted: Sun Sep 04, 2005 6:45 pm    Post subject:
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yeah nice but not good for attacking bases cause they always have defende attitude
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Failtrip1
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 Post Posted: Sun Sep 04, 2005 6:55 pm    Post subject:
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sometimes people forget to change their fleet attitude from attack to defense while in base,so you would fight anyway.but thats a really loooooooooong shot
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WilliamWallace
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 Post Posted: Sun Sep 04, 2005 9:37 pm    Post subject:
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mackman wrote:
Useless! nanite can use the lowrider.Less manpower?No way that would make it unbalenced.


You mean core driver. Lowrider is the c3 killer. Or does a lowrider also gives warp for other ships?

And the core driver is cheaper because it also is slower. Well this one is much fater then a ms, but it is much much much more expensive then a ms.


Star Commander wrote:
Can it provide warp for otherships though, thats the main question and if it can its nice.


Yes it can, otherwise it would say : only establsih a warpfield for itself.

mjx1 wrote:
i dont get it is it a ms or somet?


Duh. It gives warp and doesnt fight. Guess what a ms does.

spacetrace wrote:


warp 8 doesn't have to be that scary fast. Saying it doesn't give enough reaction time has got a very relative meaning.

It depends on for how long you've been flying to that base. Every ETA below 10 hours su.cks because you cant prepare by building good fleets. And every ETA above 4.5 hours su.cks because you cant see what they are coming with on your dsp.

So IF you got a dsp on your planet's coordinates, you can see what he's got and you can manage your ships by sending them to the right fleets with the right attitudes.

And even with warp 8 and you are waiting 1 sector next to your target, you are still flying around 18.75 minutes before you arrive. Even a reumatic senior that doesn't understand the game can switch fleets within 18 minutes.
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bradlevi
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 Post Posted: Tue Sep 06, 2005 11:15 pm    Post subject:
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Thanks for the idea but it really is not needed in the game as far as I can see we have ships that aready deal with this issue...IMO
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Achilles
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 Post Posted: Wed Sep 07, 2005 2:41 am    Post subject:

spacetrace wrote:


my suggestion is:
bird of peace
warp 8 , 0/1000, class 4
the fleet that contains a bird of peace cannot have any other attitude than defense.




I would love to see this ship added to the game!
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