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this vote will decide about the future of this invention: |
this can be added to the game |
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33% |
[ 1 ] |
it needs some changes but it is a good invention |
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33% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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33% |
[ 1 ] |
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Total Votes : 3 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Jun 18, 2007 2:59 am Post subject: disrupter probe |
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disrupter probe
this probe disrupts yours and an enemys fleet to skip one battle using an electro magnetic pulse
scanradius: 4
speed: warp 3
researchtime: 1 d
buildingtime: 16 h
nanite-technology
needed research:
emp technology |
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MicroJak Admiral
Joined: 27 Jun 2006 Posts: 2315 Location: London, UK
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Posted: Mon Jun 18, 2007 9:19 am Post subject: |
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Hmmm... I think the research time should be more, but this ship would be cool, but make evetrythnig easy. You also need to have a max usage otherwise you could just skip every battle. It could make ST impossible, it would also be very hard to implent into the ame probaly. Very nice idea though, I like it. _________________
Quote: | When you're good you're very good, but when you're bad you're better. |
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Mon Jun 18, 2007 12:16 pm Post subject: |
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This... would be quite impossible, as probes do not have any effect on battles. Also, if you plan your activation wrong, another battle may be skipped.
An easier way, would be dropping the ships that already fought in the other fleet, and get a BattlePause. _________________
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