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Octavian32 2nd Lieutenant
Joined: 22 Feb 2006 Posts: 12
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Posted: Wed Feb 22, 2006 3:07 am Post subject: New Inventions |
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How long does it take for a new invention to be avaliable to the public? |
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Spyder Vice Admiral
Joined: 09 Sep 2004 Posts: 565
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Posted: Wed Feb 22, 2006 3:28 am Post subject: |
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it has to be accepted by admin tested, then, a decision has to be made what to drop out in it's place.
A long time sometimes, a short time others, often they can be placed on planets for testing purposes although the planets have just about run dry I think. _________________ Space Mercenaries Inc.
(Temporarily out of business)
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Wed Feb 22, 2006 2:31 pm Post subject: |
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for some months we added no invention. this should be changed.
Many inventtions are not good enough, but i think many are worthy... |
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Spyder Vice Admiral
Joined: 09 Sep 2004 Posts: 565
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Posted: Thu Feb 23, 2006 6:42 am Post subject: |
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well the supply of new ships on planets has nearly dried up, the special planets I mean. _________________ Space Mercenaries Inc.
(Temporarily out of business)
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Thu Feb 23, 2006 4:33 pm Post subject: |
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i meant that . If you have suggestions which ships i could place there , pls tell me. |
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Mighty Admiral
Joined: 24 Feb 2005 Posts: 738
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Posted: Thu Feb 23, 2006 6:11 pm Post subject: |
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take a look at my engineer corps _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Fri Feb 24, 2006 3:26 am Post subject: |
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spacetrace wrote: | i meant that . If you have suggestions which ships i could place there , pls tell me. |
Well there used to be:
Alpha3: Cerberus fighter, Oblirator, Plasma Gunship (probably not a good idea to have research ships on the specials), .
Nanolaure: Escort, toadstool mk II, protector, evaporator (same as ps gunship)
Nanoboard: capable ship, attack-down cruiser (really nice for clearing a 1 1 1 base defense ), leach, assassin bug
Black Hand War Machine: Frigate MK II, v2005 rocket, a-wiang, hyper-mothership
Getting those back while keeping the ones currently on those stocked up would be nice. I don't think have large numbers of research ships would be a good idea though esp. the evap and ps gunship as this could create an imbalance with the races.
As far as the other pre-warps go, there are only a few of each availible anyway so, the research ships being present on those would not matter.
BTW-my archeaological probing is also coming up dry....please fix those up too. _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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Jort Admiral
Joined: 06 Jan 2005 Posts: 1264 Location: Amsterdam
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ycyr Lieutenant Commander
Joined: 12 Jul 2006 Posts: 54 Location: Belgie
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Posted: Wed Jul 12, 2006 4:27 pm Post subject: new things |
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are there new researchs and how i can use it nd for what |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Feb 11, 2008 8:07 am Post subject: |
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so it's time again.
please suggest, which ships should be placed on the special planets. |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Mon Feb 11, 2008 11:02 am Post subject: |
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uh-oh
raptor
fairchild
cerberus fighter
winged-beater
capable ship
particle thruster
eternity device |
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Failtrip1 Vice Admiral
Joined: 31 May 2005 Posts: 436
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Mon Feb 11, 2008 9:43 pm Post subject: |
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sporogenator and commando carrier should stay and also what senor said, I would realy like to see the raptor come back. I have a fleet I thought of that consist half of raptors and I would like to test it.
toadstool mk2 seems abit pwoerfull but I would like to try it. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Mon Feb 11, 2008 10:15 pm Post subject: |
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i really like the scolar. we could add that also |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Tue Feb 12, 2008 7:02 pm Post subject: |
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I agree with Al12 to keep the sporogen and comando carrier , but think they should be at all Special planets . Also Scolar looks nice
Do you also place new ships on prewarp planets , they seem to run out of nice ships .
THNX for the reaction Admin _________________ Greetz Connor
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TheLoneWolf0911 1st Lieutenant
Joined: 25 Jan 2008 Posts: 33 Location: Space Trace
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Posted: Tue Feb 12, 2008 10:48 pm Post subject: |
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Why not add more buildings and troops to make planet battles more fun. I think that it would be cool to have more planet side battles and space side battles and it might make the game even more interesting than it already is. Also, If we have Infantry, Defences, and Tanks on a pre-warped world could we also make Satallite Laser and Missile Turrets to take out Ships and make the Alliance Fights more of a challage to other Alliances? _________________ Obie Wolfe, Jr.
TheLoneWolf911 of Internet |
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guest 1st Rear Admiral
Joined: 26 Oct 2004 Posts: 206 Location: Hamburg, Germany
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Posted: Wed Feb 13, 2008 11:15 pm Post subject: |
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i want the holo-generator ... only way to fight jammer class 3 defense _________________ Captured Guest acc ...
Inter Arma Enim Silent Leges |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Tue Feb 17, 2009 1:44 am Post subject: |
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there are some fresh ships to be found on the planets
especially: the protector |
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