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Marth Diro Captain
Joined: 23 Oct 2007 Posts: 139 Location: Berlin
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Posted: Tue Nov 16, 2010 9:47 pm Post subject: |
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no, i mean more synchronized to avoid interruption in the attack on you through the end of my evo. you should know that you have our flag at the moment!
and you don't want to say seriously that 1 day and a few hours (rest of my former evo) more will help us to hide our future flag carrier!?!? btw, we still didn't change our FC! |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Tue Nov 16, 2010 11:34 pm Post subject: |
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there's a party at my place tonight! again...
I'm voting for NS command to move to europe so that we can have battles at normal hours. |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Nov 17, 2010 4:36 pm Post subject: |
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the night was interesting. Dave and Renee had terrible dsp placement that allowed me to keep them both scrambled for the whole night. |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Wed Nov 17, 2010 5:08 pm Post subject: |
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Examples of the twists and turns that make this game interesting !
Did you have to get up in the middle of the night to activate your 2nd scrambler? |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Nov 17, 2010 5:16 pm Post subject: |
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it was a pretty restless night, yes. i set my alarm every few hours and had a laptop in bed with me to check on stuff. i'm getting too old for this kind of commitment though. |
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Wed Nov 17, 2010 5:39 pm Post subject: |
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A common time zone would be nice but, the 2 of us are going the wrong way (namely west into the South Pacific) due to economic opportunities where the time zone differences will be even greater :S
Renee's heritage takes priority over mine as hers is in horrible shreds from a decade back.
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needed too get those scramblers exhausted last night so our lead hit could go down.
...note change of party venue and 2 days to accept the invitation....so major patience is required as we rearrange alliance structure and such.
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+ gives the 2 of .us time to attend the upcoming Roger Waters tour
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Will be testing a new code segment for an updated vector calc over the next few days...one designed to cover the new expanded "player space" (out to my base ....where x and y >500....and down to 300 to cover expansion in that direction) and use less time and pc memory. That will be posted in the new developer thread _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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https://www.facebook.com/david.brass.524 |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Tue Nov 23, 2010 2:05 am Post subject: |
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tic-toc |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Nov 23, 2010 5:15 pm Post subject: |
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I've sent out a few wsp's and usually pull a nothing in usable info.
It's also possible NS cannot build the Invaders necessary to build their info.
Of course this is all assumption and conjecture on my part and probably bears no validity to the truth.
Admin was considering implementing some advance probe capabilities until "space" was more populated. Anything ever come of that? |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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ncaries 1st Rear Admiral
Joined: 05 Jan 2007 Posts: 252
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Posted: Tue Nov 23, 2010 11:08 pm Post subject: |
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yeah, nice.... _________________ “All war is deception.” |
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