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this vote will decide about the future of this invention: |
this can be added to the game |
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22% |
[ 2 ] |
it needs some changes but it is a good invention |
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33% |
[ 3 ] |
i will post the needed changes here |
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11% |
[ 1 ] |
no good try another one |
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33% |
[ 3 ] |
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Total Votes : 9 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Aug 08, 2005 5:13 pm Post subject: planet crusher |
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planet crusher (class 3 ship)
this is a heavy cruiser built to destroy buildings, and anything with high lp´s. it has a very high ap, but is very vulnerable.
attack/life: 500/100
manpower: 272
researchtime: 3 d
buildingtime: 20 h
human-technology
needed research:
improved targeting
battle details:
fights
(battle engine syntax: f) |
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lilkrnboi1018 Admiral
Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Aug 08, 2005 5:15 pm Post subject: |
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well i thought about this, and wat do u dink bout it? its jus for killin stuff dats harder for cruisers to kill like buildings, motherships, flamingo's, etc _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Vrictus Admiral
Joined: 01 Aug 2005 Posts: 662
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Posted: Mon Aug 08, 2005 5:42 pm Post subject: |
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i think, the manpower should be a bit higher, or, lower the defence to 75... |
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nosaj 1st Lieutenant
Joined: 08 Aug 2005 Posts: 31
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Posted: Mon Aug 08, 2005 5:43 pm Post subject: Re: planet crusher |
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tec_server wrote: | planet crusher (class 3 ship)
this is a heavy cruiser built to destroy buildings, and anything with high lp´s. it has a very high ap, but is very vulnerable.
attack/life: 500/100
manpower: 272
researchtime: 3 d
buildingtime: 20 h
human-technology
needed research:
improved targeting
battle details:
fights
(battle engine syntax: f) |
I like this idea very much butt maybe then you can also rebuild your defense array otherwise it's very easy to destroy it |
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lilkrnboi1018 Admiral
Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Aug 08, 2005 5:46 pm Post subject: |
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well the mp prob shouldnt change cause i jus used the calculate button
but the defensive array shouldnt be rebuildable because, one shot from a cruiser this planet crusher is dead _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Aug 08, 2005 5:49 pm Post subject: |
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the invention is ok, but it wouldn`t be good for the game.
imagine:
your research center destroyed every few days and stranded fleets without motherships everywhere |
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lilkrnboi1018 Admiral
Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Mon Aug 08, 2005 5:53 pm Post subject: |
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i guess ur right, i'll try somethin else _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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SOAT Commander
Joined: 02 May 2005 Posts: 91
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Posted: Mon Aug 08, 2005 6:47 pm Post subject: |
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Vrictus wrote: | i think, the manpower should be a bit higher, or, lower the defence to 75... |
what? 5 standard cruisers are 300 mp and are a lot more usefull for more situations.
The changes could be:
attack/life: 500/100
manpower: 240
researchtime: 1 d
buildingtime: 12 h
this is a lot more balanced i guess. But even then its use is very limited.... for buildings is best to use penguins and for flamingos plasma gunships... but maybe humans could have another high mp crap
regards |
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